Monte Carlo Casino Review Jan 2021 First Deposit Bonus ...

bCasino €5 No Deposit + 100 Free Spins + €1000 Welcome Bonus

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bCasino Gratis Spins and Free Bonus
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bCasino Full Review

bCasino was founded in 2019, and it is among the few recently founded online casinos offering transparent terms and conditions, attractive bonuses, and a plethora of titles that meet the ever-growing players’ demands for entertaining and profitable games. Let’s see how it stacks up against the competition.

bCasino Layout and Navigation

bCasino game content is distributed across a .co.uk domain accepting UK players, and a .com domain where players from all the other eligible countries can play. You might find some differences in the design, but in general, the site is user-friendly and easy to navigate through.
The main tabs containing the game categories are founded at the top of the main page. On the right side of your screen, you will see a Help tab. Promotions are on the left. All additional pages such as the Bonus T&C, Banking, and Contact are to be found at the bottom of the main page.
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bCasino Welcome Bonus

Depending on the country you reside in, you can claim different bonuses.
UK players are eligible for claiming a welcome bonus of up to €1200 upon the first three deposits they make. The bonus funds become withdrawable once the 30x wagering requirement is met (deposit + bonus).
To qualify for the bonus, the minimum deposit you have to make is €20. The max amount you can cash out from the bonus is €5000, which is pretty generous given the fact that many casinos limit the max bonus cashout to €500.
Note that only players who deposit via debit/ credit card, are eligible for claiming the bonus.
bCasino runs various weekly promotions for UK players. For example, if you deposit €10 on Tuesday, you get a total of €25 to play with and so forth. So make sure you log into your account regularly and check the ongoing promotions.
As for players residing outside the UK, the welcome bonus is comprised of up to €1200 upon the first three deposits + 100 free spins on selected slots. The wagering requirement is the same – 30x your deposit + bonus amount. Only debit/ credit card depositors are eligible for claiming the bonus. Similar to the UK version, the .com version offers different daily and weekly promotions to new and existing players.
Free spins are a subject to a x25 wagering. The max amount you can cash out from the free spins bonus is €100.
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bCasino Game Library

The first notable difference between the .co.uk and the .com version is that only UK players have access to live casino games. The live casino is powered by Evolution and offers more than 50 game variations.
The slots we recommend to the UK players are Volcano Eruption Extreme, Money Meat, Mighty Wilds, Bork the Berzerker, Platooners, Winning Wolf. There are also five roulette variations – Roulette with Track, Roulette Master, Astro Roulette, Double Zero Roulette, European Roulette, French Roulette, as well as five Бlackjack variations – Blackjack Atlantic City Single Hand and Multi Hand, Blackjack Monte Carlo Single Hand and Multihand, and Double Exposure Blackjack. Despite the lack of live casino, the game catalogue of the .com version is significantly larger featuring well over 1000 slots and table games.

Game Suppliers

bCasino seems determined to stand out from the hundreds of mainstream casinos. So, it provides games courtesy of Booming, Betsoft, NextGen, Fugaso, Elk, Playson, Lightning Box, BetDigital, Wazdan, Ainsworth, Irondog, Heap, 1×2.
Please note that the games, developed by some of the above-mentioned game suppliers, might not be playable from your jurisdiction.
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Deposits and Withdrawals

The minimum amount you can deposit at bCasino is €20. the minimum withdrawal is €20, too.
The UK players have a bit limited choice of deposit options, but still, the available ones should suffice. They can make fast and secure deposits and withdrawals via Visa, Maestro, Neteller, Skrill, ecopayZ, instant banking, pay by mobile, paysafecard.
Players from the other eligible countries have twice as many payment options at their disposal – Visa, Maestro, Mastercard, Astropay, Euteller, Giropay, Sofort, EPS, Interac, Trustly, Online Uberweiser, Neteller, Skrill, Ecopayz, Muchbetter, Upaycard, Neosurf, Cashlib, Flexepin, paysafecard, zimpler, siru mobile, local/ international bank transfer.
The casino management aims at processing all withdrawal requests within 3 business days, although it may take up to 7 business days for the money to show up into your bank account. It depends on the payment method you settle for as well as the weekend and holiday closures of your bank.

Security and Regulation

bCasino.co.uk is managed by GS Technology Limited that holds a UKGC license. bCasino.com is operated by Green Feather Online Limited. The latter is a MGA licensee. In other words, bCasino is overseen by the two strictest online gambling watchdogs, and its legitimacy can hardly be questioned. In case you are mistreated, your winnings are unfairly confiscated, or you fall victim of tricky bonus terms, you can submit a complaint and count on authorities to investigate the matter and protect your interests.
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Customer Support

The bCasino customer support is attentive to players’ needs and all customer care agents we talked to were genuinely wiling to help. For now, they are available via live chat between 10am and 11pm, although once the casino attracts a larger player base, the working hours will probably be extended.

bCasino Mobile

bCasino games are tailored to run seamlessly on mobile devices. For best performance, you are advised to update your browser and OS to the latest version and make sure you have unlimited data plan / strong Wi-Fi signal.
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Leo Vegas Norge Casino 100 gratisspinn uten innskuddsbonus

Leo Vegas Norge Casino 100 gratisspinn uten innskuddsbonus

Leo Vegas Norge Casino Review & Free Spins Bonus
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Leo Vegas ble etablert av svenske casinoentusiaster i 2012. De som kan sin latin vet at Leo betyr løve og i Nevada-ørkenen i USA, ligger spillmetropolen Las Vegas. For mange er Vegas stedet hvor drømmer blir skapt. Setter man dette sammen til LeoVegas er tanken bak å gi spillerne kongelig underholdning dag som natt.
I løpet av årene som er gått siden etableringen har den lille løven vokst seg stor og mektig og har gitt gjestene mye moro og spenning.
Det harde arbeidet har resultert i flere utmerkelser under igaming-bransjen forskjellige prisutdelinger. Senest den prestisjefylte utmerkelsen “Online Casino of the Year 2019” under Global Gaming awards. Samme år fikk de også prisen for “Best Mobile Operator of the Year”, under International Gaming Awards.
Casinoet kan skilte med casino, live casino og en sportsbook. De har spill fra de beste casinoleverandørene i bransjen, og oppdaterer kontinuerlig betalingsmetoder – også for norske spillere.
Nettcasinoet er basert på middelhavsøya, Malta, mens morselskapet har base i Sverige hvor de dessuten også er børsnoterte.
Når det kommer til valg av design på nettsidene så er de fine og rene. Fargemessig er det valgt hvitt, lysegrått samt en diskret oransje farge. Menyvalgene er få og intuitive. Hovedvalgene fører spillerne til en av de tre hovedseksjonene, casino, live casino og sportsbook, hvor man igjen får nye valgalternativer. Det er derfor lett å orientere seg på sidene og man kommer raskt dit man ønsker.
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Kort om Leo Vegas

Lisens: Malta Bonus: Opp til 6000 kr på dine fire første innskudd + 100 free spins Antall casinospill: 1000+ Mobilt casino: Ja Live dealer casino: Ja Sportsbook: Ja Åpningstider support: Døgnet rundt

Bonuser og fordeler hos Leo Vegas Norge

Hos Leo Vegas Norge får alle nye gjester tilbud om et frivillig velkomsttilbud i en av de tre seksjonene. Man bestemmer selv om man vil ha dette i Sportsbooken, Live Casinoet eller i casinoseksjonen. Nye gjester kan velge mellom disse tre velkomsttilbudene:
  • Casinoseksjonen byr på bonuser opptil 6000 kroner + 100 free spins
  • Sportsseksjonen tilbyr opptil 3000 kr i bonus
  • Live Casinoet opptil 4000 kr i bonus
I casinoseksjonen deles velkomstpakken ut slik:
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  • En bonus på 100 prosent opptil 1500 kroner + 25 frispinn på 4. innskudd
Til sammen får du altså 6000 kroner i tillegg til 100 freespins.
For å få et av de tre velkomsttilbudene må visse krav oppfylles. I casinoseksjonen må hvert av de fire første innskuddene være på minst 100 kroner. Alle innskuddsbonusene pluss frispinnene kommer med et omsetningskrav på 20 ganger. Innskudd gjort med Skrill eller Neteller gir ikke bonus. Pengene overføres direkte til spillekontoen, og man kan begynne å spille med bonusen med en gang.
I Live Casinoet er omsetningskravet på 40 ganger for både bonusen og gratispengene. Det første innskuddet må være på minst 100 kroner.
I Sportsbooken må gratispengene omsettes 4 ganger til minst 1.80 i odds. Gratisspillene tildeles om det spilles for minst 100 kroner til minimum 1,8 i odds første gangen man spiller i sportsseksjonen.
Festen er ikke over hos Leo Vegas Norge etter velkomsttilbudet. Nettcasinoet byr på både turneringer og kampanjer som kan gi både free spins, bonuser, pengepremier, reiser og andre flotte premier. For en full oversikt over hva som er av muligheter må man bare stikke innom på besøk med jevne mellomrom.
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Leo Vegas Norge Free Spins

Utover muligheten til å sikre seg gratisspinn og gratispenger i forbindelse med velkomsttilbudet byr Leo Vegas Norge på mange andre sjanser til dette i forbindelse med kampanjer og turneringer. Hva man kan få og hvor mye vil variere fra kampanje til kampanje. Man må rett og slett følge med og se om det er noe som frister.
På hvert av de fire neste innskuddene deles det også ut 25 gratisspinn, til sammen 100 gratisspinn. Dette betyr nye muligheter for å spinne i vei på en av de utvalgte automatene. Også for disse frisspinnene er det Mega Fortune Dreams, superpopulære Starburst, den typisk norske favoritten Joker Pro, Dazzle Me og Swipe and Roll. For å aktivere de 50 gratisspinnene som man får på hvert av innskuddene må man spille for minst 50 kroner.
Selv om det ikke deles ut gratisspinn i Live Casinoet og Sportsbooken i forbindelse med registrering så gir gratispengene de samme mulighetene. Disse er på henholdsvis 100 og 300 kroner. I og med at man får disse når man registrerer seg gir også de fine muligheter til å bli kjent i den utvalgte seksjonen uten å risikere egne penger.
Hos Leo Vegas Norge er det slik at kontanter og bonuspenger holdes adskilt. Det innebærer at så lenge man har egne penger på kontoen, spiller man for disse. Etter at disse er oppbrukt slik at man ikke har mer å spille for, begynner man å omsette av bonuspengene. Det betyr også at det opprinnelige innskuddet samt gevinster vunnet med spill av disse pengene kan tas ut uten å tenke på omsetningskravene.

Spillutvalg hos Leo Vegas Norge Casino

Hos Leo Vegas Norge er spillmulighetene mange. Det gjelder i alle de tre casinoseksjonene. Det er derfor et nettcasino som har noe for alle. I casinoseksjonen er det et stort utvalg av casinospill. Det tilbys nærmere 1200 spill. I tillegg er porteføljen variert. Her er det mange spill i kategorier som spilleautomater, jackpot-automater, skrapelodd samt kort- og bordspill. Hos Leo Vegas Norge er skrapelodd også prioritert som et eget valg i menyen.
For å kunne tilby det store og varierte utvalget av casinospill har Leo Vegas Norge valgt å samarbeide med svært mange utviklere og leverandører. Dette er anerkjente navn som Thunderkick, Authentic Gaming, Ezugi, Blueprint, Quickfire, ELK Studios, NetEnt, Evolution, Edict, Extreme Live Gaming, Quickspin, Felt Games, GameVy, Genesis, Genii, IGT, iSoftBet, Lightning Box, Nektan, NextGen, Microgaming, Play’n GO, PlayTech, Pragmatic Play, Push Gaming, Realistic Games, Skillzgaming, Yggdrasil, 2 by 2 Gaming og Big Time Gaming.
Et bredt samarbeid er et smart og strategisk valg. Det sikrer at casinoet hele tiden kan tilby spillerne mange nye spill. Det sikrer også at det blir god variasjon i porteføljen av spill. Dermed skulle selv den mest kresne casinospiller finne et spill eller to som faller i smak. Om ikke finner man det neppe et annet sted heller.
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Tilbudet av spilleautomater er enormt hos Leo Vegas Norge. Det er nesten 1100 forskjellige spill i denne kategorien. Det inkluderer massevis av videoautomater samt jackpotter og klassiske automater. At utvalget er stort er jo ikke overraskende tatt i betraktning samarbeidet med mange tilbydere. Samtidig ser det jo heller ikke ut til at casinospillere kan få nok av slots. Med mange spill å velge mellom vil man slite voldsomt for å ikke finne noe som faller i smak.
Hos Leo Vegas Norge finner man spilleautomater med forskjellig utseende. Fra de klassiske som mange kjenner igjen fra arkader og kiosker til helt moderne automater med mange farger og flott utseende. Automater med tematikk fra film, musikk, norrøn mytologi og dyrenes verden.
Med mange automater er det også stor forskjell på hvordan de er oppbygd. Fra klassiske automater med få hjul og gevinstlinjer til nye moderne slots med flere hjul, rader og enormt mange gevinstlinjer. Samt muligheter for ekstra spinn og bonusspill.
Casinoseksjonen byr på mange kjente travere fra de største leverandørene. Her finner man folkekjære spill som Starburst, Book of Dead, Wild Toro og Gonzo’s Quest.

Jackpot slots – vinn stort på over 70 jackpotspill

Når det kommer til jakt på store gevinster er Leo Vegas Norge med over 70 jackpot-automater et godt valg. Det gir mange muligheter til å vinne en livsendrende gevinst.
I casinoet kjenner man raskt igjen populære jackpot-automater som Mega Fortune, Mega Fortune Dreams, Mega Moolah og Mega Moolah ISIS. Samt populære norske jokerautomater som Mega Joker, Joker Millions og Empire Fortune. Automater som har gitt både store og megastore gevinster.
Det spesielle med jackpot-automatene er at de kan gi astronomiske gevinster. Forutsetningen er at ingen vinner jackpotten på en stund. Automater med progressive jackpotter er bygd slik at hver gang noen spiller på den, legges en gitt andel til jackpotten. Det gjelder alle som spiller på den konkrete automaten. Det er dermed ikke begrenset til hvert enkelt nettcasino. Slikt blir det raskt penger av. Går det tid mellom hver gang noen vinner jackpotten, kan beløpet bli stort. Og det vokser kontinuerlig helt til noen vinner jackpotten.
Jackpot-automatene skiller seg ikke fra andre spilleautomater med unntak av pengene som legges til side. Tematikk og design er likt og man spiller på samme måte.
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Spill blackjack hos Leo Vegas Norge Casino

Setter man pris på det populære bordspillet blackjack er det mye å glede seg over hos Leo Vegas. Casinoseksjonen byr på 22 forskjellige varianter. Det betyr mange muligheter til å slå dealeren. Og til å oppnå 21. For det er det det stort sett handler om. Å få en lucky 21. Reglene for spillet er enkle. Derfor er det populært når man vil prøve lykken på noe annet enn spilleautomater.
Blant blackjack-spillene hos Leo Vegas finner man standard blackjack, Lucky Lucky Blackjack, Suit ‘Em Up Blackjack, Lucky Ladies Blackjack, Double Xposure og Perfect Pairs Blackjack. Videre spill som Buster Blackjack, American Blackjack, 21+3 Blackjack og 6 in 1 Blackjack. Spill som er enkle å forstå selv om noen har en liten vri i forhold til standardreglene. De krever ikke nødvendigvis den tykkeste lommeboken heller.
Er man ikke opptatt av lommeboken så har casinoet flere blackjack-spill som passer godt for storspillere. Single Deck Blackjack Pro High Limit, Blackjack Professional, Blackjack Pro High Limit og Blackjack Professional VIP er spill som er tilpasset spillere som gjerne satser litt når de befinner seg ved blackjack-bordet.

Roulette

Et annet populært bordspill er roulette. Hos Leo Vegas Norge er det elleve varianter av dette spillet. Det er mange regler i roulette så det er ingen fordel å ankomme bordet uten å ha satt seg inn i disse. Det finnes mange strategier for spillingen også, og det er mange som benytter en av disse når de spiller. Uansett valg av strategi må man likevel ha hellet med seg siden det er helt tilfeldig hvor kulen ligger når hjulet slutter å spinne.
Blant roulette-spillene som Leo Vegas Norge tilbyr finner man standard roulette samt flere varianter av både europeisk og fransk roulette. Amerikansk roulette tilbys også.
Den beste strategien for å øke sjansen for gevinst når man spiller roulette er å holde seg unna den amerikanske varianten, og gå for de franske eller europeiske. Der er huset fordel mindre siden de kun har en null mens de amerikanske bordene har to nuller.
For storspillere eller såkalte high rollers finnes spill som Roulelette VIP og French Roulette VIP. Dette er utgaver av spillet som virkelig lar spillerne satse mye per runde om de ønsker det.
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Live Casino

For å kjenne på den ekte casinofølelsen uten å være i et fysisk casino, er Live Casinoet til Leo Vegas Norge stedet. Det er enormt. Der er utvalget av kort- og bordspill stort. Derfor er det ingen grunn til å dra til Monte Carlo eller Las Vegas. Kommer man ikke i god casinostemning i Live Casionet til Leo Vegas er det ikke deres feil. Der er det en omfattende meny med mange menyvalg alt etter hva man er ute etter. I Live Casinoet spiller man mot imøtekommende, smilende og velkledde dealere. Mange sjanser for chatting med medspillere får man også.
Leo Vegas Norge har mange spill som er felles med andre casinoer, men også eksklusive spill som man kun finner der. I casinoets Chambre Séparée er det ti eksklusive spill med roulette og blackjack. Ellers bys på rikelige sjanser for gevinster i både baccarat, poker, blackjack, roulette og på lykkehjulet Dream Catcher. Hvor mye man spiller for per runde er opp til en selv. Spennvidden er fra 1 krone til 200 000 kroner.
Spillene i Live Casinoet leveres av spillutviklerne NetEnt, Evolution Gaming og Extreme Live Gaming. Det betyr brukervennlige bord, flott grafikk og upåklagelig livestream og lyd. Dette er også utviklere som har spill for alle typer spillere. Dermed spiller det ingen rolle om man er litt forsiktig med hvor mye man spiller, eller om man ikke har særlig fokus på det. Det blir uansett en flott casinoopplevelse selv om man sitter i godstolen hjemme.
Vil man prøve noe utover alle live-bordene fra de tre nevnte tilbyderne, får man det hos Leo Vegas Norge. Man kan nemlig knytte seg opp til bordene ved flere fysiske landbaserte casinoer. Eksempler er Dragonara på Malta og St. Vincent i Italia. Dermed befinner man seg plutselig på en øy i Middelhavet eller nord i Italia uten å være det.

Slik får du live casino bonus hos Leo Vegas Norge Casino

Hos Leo Vegas er det slik at man kan motta en bonus i Live Casinoet i forbindelse med at man blir ny spiller. Når man registrerer seg kan man få 100 kroner gratis til benyttelse i Live Casinoet. Det er ikke nødvendig å gjøre et innskudd, det holder med å åpne en konto. Det er en fin måte å bli litt bedre kjent i Live Casinoet uten at man risikerer egne penger.
Frister det med mer kan man velge å ta imot velkomsttilbudet i denne seksjonen. For det første innskuddet på minst 100 kroner vil man da få dette i Live Casinoet:
  • To bonuser på 100 prosent opptil 2000 kroner
Både gratispengene og bonusen kommer med et omsetningskrav på 40 ganger før eventuelle gevinster kan tas ut. Dette høres muligens høyt ut for erfarne casinospillere, men det som skiller Leo Vegas fra andre casino er at når du spiller i dette casinoet vil du først spille med ditt eget innskudd, før du spiller med bonuspenger. Så om du vinner en gevinst mens du spiller med dine egne penger, er alle gevinster dine.
Ønsker man flere bonuser i Live Casinoet må man følge med og benytte anledningen i forbindelse med diverse kampanjer som kan gi dette.

Odds og betting hos Leo Vegas Norge

Når det kommer til sport er Sportsbooken hos Leo Vegas uslåelig. Der er det mye for de som elsker sportsbetting. Det betyr mange muligheter for spill på både odds og live odds. Det første betyr spill til odds som er satt før idrettsbegivenheten starter. Det andre gir enda mer engasjement siden det er odds man kan sette når en sportsbegivenhet pågår.
De aller fleste idrettene er på plass i sportsseksjonen. Det betyr alt fra store idretter som fotball, vintersport, hest, tennis og motorsport til mindre idretter som dart, snooker og sjakk. Leo Vegas har alle de store turneringene, mesterskapene og ligaene. I tillegg så byr Sportsbooken på resultatoversikt og live streaming.
Det kan også spilles på noe annet enn sport. Bookmakere gir jo muligheter til spill på så mangt. Leo Vegas Norge tilbyr blant annet politikk hvor man kan vedde på vinnere av nasjonale valg og presidentvalg. Du kan for eksempel sette odds på kommunevalget i Norge 2019, eller om the blir No Deal Brexit. Andre alternativer er valutakurser, TV-show, musikkonkuranser og prisutdelinger. Om du anser deg selv som en TV-ekspert, hva med å sette odds på hvilken TV-serie som går av med den gjeve prisen for beste dramaserie hos Emmy Awards 2019.
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Oddsbonus

Nye spillere som er mest opptatt av sportsbetting kan velge å ta velkomsttilbudet i Sportsbooken. Faktisk får man 100 % opptil 3000 kr. Denne bonusen må omsettes 4 ganger til minst 1.80 i odds.
Frister det med mer etter at man har spilt på sport risikofritt, gjør man et innskudd og spiller for egne penger. Da tildeles man velkomsttilbudet i sportsseksjonen hos Leo Vegas Norge. Det betyr at man mottar 2 gratisspill. For å kvalifisere for disse to gratisspillene er betingelsen at det spilles for minst 100 kroner til minst 1.8 i odds den første gangen man spiller for egne penger i oddsseksjonen.

Se kampene med live streaming

Ønsker man å følge med live etter at man har spilt på et idrettarrangement, er sportsseksjonen til Leo Vegas Norge er godt sted. Der kan man bli værende i Sportsbooken og se på avgjørelsen. Der kan man se mange live sendinger eller live streaming. Enten det er en fotballkamp, tennismatch eller en kamp fra VM i ishockey tilbyr Leo Vegas dette til sportsinteresserte gjester.
Enkelt å se er det også. Man finner idrettsarrangementet under Live streaming i oddsseksjonens meny. Deretter er det bare å trykke på play-knappen. Er man ikke innlogget må man deretter gjøre det. Så er det bare å nyte sendingen.

Spill hos Leo Vegas fra mobil og nettbrett

Når det kommer til løsninger for mobile enheter har Leo Vegas Norge aldri sovet i timen, men fulgt med på den teknologiske utviklingen. Der i gården har nettsider med responsivt design aldri vært et fremmedord. Helt siden starten i 2012 har det vært fokus på å gi gjestene det beste innenfor mobilcasino. Rett og slett å være nummer 1 på mobilspilling. Dette ble blant annet anerkjent med tildelingen av Mobile Operator of the Year under EGR Nordic Awards 2016.
Casinoets innovative løsninger gir håndholdt underholdning som er uanstrengt uansett hvilken enhet man benytter. Dette skyldes banebrytende fordeler som elektrisk tempo, intuitiv kontroll og det flotte utvalget som tilbys av casinospill. Dermed er det duket for mye moro uansett hvor man befinner seg i verden. Det eneste man behøver er god nettdekning.
Spill via mobile enheter er enkelt uansett hvilken nettleser og operativsystem man benytter. Det er ikke nødvendig med nedlasting av programvare. Om man ønsker kan man laste ned Leo Vegas sin app for Android og IOS. Med casinoets prisbelønte Best Native App ved EGR Marketing and Innovation Awards 2017 får man en verdensledende spillopplevelse rett i håndflaten uansett hvilken avdeling man befinner seg i. Opplevelsen blir intuitiv, innovativ og øyeblikkelig.
Det betyr lynraske hastigheter og fine opplevelser på mer enn 1000 spilleautomater takket være samarbeidet med alle partnerne. Det betyr alt fra traveren Starburst til de heteste nyhetene. Innenfor sportsbetting betyr det en lynrask Sportsbook som er effektiv, engasjerende og lett å navigere på. Og så kommer man til den ekte opplevelsen i Live Casinoet. Det betyr live streaming fra luksuriøse og eksklusive steder rett i hånden. Håndholdt Live Casino i HD som man sjelden har opplevd tidligere. På mobilen eller en annen touchskjerm får man et bredt spekter av live bordspill hvor man opplever forskjellen fra hva de fleste andre tilbyr.
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Innskudd og uttak hos Leo Vegas

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Ultimate Gambling Guide for GTA Online - odds, probabilities, and optimal strategies

Since the Diamond Casino update, I have seen a large number of 12-year-olds posting Blackjack memes on this sub. As a parent, this has me very worried.
On top of that, I have seen some of the most trustworthy GTA Youtubers giving flawed gambling advice, which can have damaging impact on their gullible audiences.
So that's why I decided to write this up, to educate everyone on the subject, so there will be no more misunderstandings.
(2020 Update down at the bottom.)
If you're one of those Youtubers that wants to use this information in a video, feel free to do so. The more people (especially kids) that become educated about gambling, the better.
But then also please go back and review your own work, and delete or edit the videos that are giving out the wrong advice, like where you're saying you have "a good strategy for making money with roulette", or some other nonsense that I've heard this week. Delete that please.
Before I get into the individual games, I need to discuss a few concepts first, that will make understanding the rest a lot easier.

Expected return and variance
A game like Roulette or Slots has a fixed expected return on your bets. This is a percentage that you have no way of influencing. Say you are flipping a coin against a friend, and you both put up $1. The winner gets the pot. Since the odds are even at 50%, in the long run, you will expect to break even. Your expected return is 100% of your bet.
But imagine if you would play this coin flipping game in a casino against the house. On the "house rules" listed at the table they would probably say that you would only get 95 cents back for every win, while you are forfeiting a dollar on every loss. Would you still play?
Sounds stupid to do so, but still, everybody does it. Every bet they place on Roulette, every coin they put into a Slot machine, is based on the same concept.
Those few cents they take on every bet are their profit margin, and has paid for all the Vegas lights, the Mirage volcanoes, and the Bellagio fountains. Make no mistake - casino gambling games are not designed to make you lose, because sure, you can get lucky on a single night, but they are designed to make them win. That's the beauty of it. They can both exist at the same time.
Too many people that don't see how this works, are just destined for disaster. Just because you went on a lucky streak and won 8 games out of 10, does not mean that flipping coins is a profitable game, or that choosing tails is a winning strategy. Always be aware of the house edge, your true chances of winning, and just realize that you got lucky. There is no such thing as a strategy in flipping a coin that will give you a higher expected return, so it's just pure gambling, just like Slots and Roulette.
Most casino games are made in such a way, that your expected return is a little under 100%. This means that from every dollar bet at the tables, the casino expects to keep a few cents. For individual players, results may vary. Some will win, most will lose. But for the house, it doesn't matter. They take millions of bets each day, so for them, the expected average works out a lot sooner. In short: the house always wins.
When looking at the house edge, we're talking about the expected long-term result, based on the game's house rules. But for a player, it can take literally tens of thousands of hands or spins before you also reach this average number. Until that time, you can experience huge upswings and downswings, that are the result of nothing but short-term luck, which is called variance.
Some games and some bets have a much higher variance than others, which means your actual results will differ enormously from what you're expected to be at.
Take for example betting on red/black at the Roulette table. This is a low-variance proposition, because it has a high percentage chance of occurring, and a low payout.
Contrast this with betting single numbers in Roulette, which only win once every 38 spins on average. This bet has a much higher variance, meaning you can easily hit a dry spell, and not hit anything for 200 bets in a row, or you can see a single number hit three times in five consecutive spins. This is not a freak occurrence in high-variance bets.
Even though the expected return in both these bets is exactly the same, there's a huge difference in variance, causing massive differences in short-term results, which can go both ways. You need to be aware of this, before you decide what types of bets you are comfortable with placing.

Gamblers' Fallacy
Another thing to realize, is that each individual game, hand, or spin, is completely independent from the one(s) before it, and after it.
Gamblers tend to believe, that the chance of a certain outcome is increased, based on previous results.
The most famous example comes from the Casino de Monte Carlo, where the Roulette wheel managed to land on black 26 times in a row. Gamblers lost many millions during that streak, all frantically betting on red, believing that the odds were in favor of the wheel coming out on red, after producing so many blacks. This is not true. Each round is completely independent, and the odds are exactly the same.
You will hear people say things like a Blackjack table being "hot" or "cold", which is completely superstitious, and should be ignored. The exception was when Blackjack was being dealt from a shoe. It made card counting possible. But with the introduction of shuffle machines, and continuous shuffling like is being used in GTA, this no longer exists.
This is also why "chasing your losses" is a very bad idea. After being on a losing streak for some time, many gamblers believe that now it's their turn to start winning. So they will often increase their bet size, believing that when their predicted winning streak comes around, they will win back their losses, and more.
The reality of it, more often than not, is that people will indeed start playing higher and higher limits, until they are completely broke. Nobody is ever "due for a win". There is never a guarantee that you're about to start winning. In fact, the opposite is more likely to be true. You are, after all, in a casino.

Betting systems
Some people like to think that they have a fool-proof betting system, like the Martingale system. Simply increase or even double your bet when you lose, and keep doing that until you win. In theory, this system will always win. So that's why table limits were introduced, and where the system fails.
If you start at the Roulette table, playing red/black, with a small 750 chip wager, and just double your bet every time you lose, you only have to lose 6 times in a row, before you will be betting the table limit of 48,000, just to get that 750 chip profit.
Sure, you can go on all evening without this happening, winning 750 chips each time, but this losing streak only has to happen once, and you're bust. Any betting system like this is ill-advised, because you are hugely increasing your so-called "risk of ruin", and that's what we were trying to avoid.
And even if your starting bet is only 100 chips, after only nine straight losses, and nine doubled bets, you are betting the table limit at 50,000 chips. If you lose that bet, you're 100,000 chips in the hole, with no way to recover that with your 100 chip base wager.
So don't believe anyone that says this is the perfect system to always win in the casino. Sooner or later they will understand why they were wrong, when they're asking you for a loan.

Set your limits BEFORE you start playing
One final point before we get into the games, a general tip for people that head out to play: money management.
Just like in real life, before you go to the casino, decide on a maximum amount that you are WILLING TO LOSE.
Bet small enough, so that amount can last you through the entire evening, and you will not be tempted to run to the ATM to continue playing.
Considering GTA money, some people will be comfortable losing 1% of their GTA bank balance, some people will be comfortable with gambling away 5% of their total GTA savings. It's up to you what you can handle. Decide for yourself where it will start to hurt, and don't cross that line.
But whatever number you decide on, as soon as you lost that amount, get up and walk away. Don't chase your losses, stick to your limits, and accept that this has not been your day. There is always another game tomorrow. Always agree with yourself on a simple stop-loss rule, how much you would want to lose at most, and simply stop playing when you get there.
Same goes for winning. You can decide on a number, how much profit you would like to take away from the casino. You can go on a hot streak and be up half a million in a short period of time, but if you would continue to play longer, looking for more, chances are that you're going to lose it all back.
Most people are happy with doubling their daily casino budget, for example. Others are looking for 10 bets profit in Blackjack. Whatever you choose, when you hit that number, you can stop playing and bank your profits, or you can continue playing if you're still enjoying the games, but then only just play minimum bet sizes. Then you're just playing for fun, not for money. You've already made your profit, so simply keep it in your pocket, and don't risk losing it again.
Either way, decide on what your money management strategy will be, and STICK TO IT.

Casino games in GTA Online
Now, I'm going to dive into the games that you can find at the Diamond casino, ordered from worst to best.

6) Slots
Generally the rule is this: the less strategy a game has, the worse it is for the player. And with slots, this is definitely the case.
The only influence you have, is choosing what type of machine you're going to play. Basically, there are two types of slot machines:
-high frequency, low payout slots
-low frequency, high payout slots
In the first type, there is no huge (progressive) jackpot on offer, just your average selection of prizes that don't go up to crazy amounts.
This will result in a player having many more spins resulting in a win. The amounts that you win on the bigger prizes, will be smaller, but they do come around more often. This type of slot machine has a lower variance, which means that your money should last you longer, winning many smaller prizes along the way to keep you going.
The second type of slot machine lures you in with the temptation of a huge jackpot prize. Even though the long-term expected return on these machines is the same as the previous type, the prize distribution is hugely different. The large jackpot prize weighs heavily on the scale of expected return, but the chance of it hitting is extremely small. This results in a much higher variance on this type of machine. Usually your money will go down very fast, because the smaller prizes are less rewarding than on the other type of machine.
At the Diamond, the info screen says the player return at slots is set at 98.7%. This means that, on average, for every maximum bet of 2,500 chips, you expect to lose 32.5 chips.
This might not seem like a lot, but the danger of slots is that the game is extremely fast. You can spin about once every 6 seconds, which would result in an expected LOSS of about 20,000 chips per hour of playing.
But again, in this long-term expected number, the large jackpot awards are also factored in, and as long as you don't hit those big prizes, you'll see your money go down a lot faster.
In any case, thank heavens the max bet is only set at 2,500, or else we would see more players go bankrupt at alarming rates.
Optimal strategy for slots:
There is none. Because after betting, you have no more influence over the outcome. The only choices you have, is what type of machine you want to play at, and how much money you are going to risk. And those are all personal preference. As long as you stick to your loss limits, as discussed above, there's no harm in having a go every once in a while, hoping to get a lucky hit. Just realize that you don't have a high chance of scoring a big win, so as soon as you do, get up and walk away.

5) Roulette
Roulette is also a game where you have no influence over the outcome. There is zero skill involved. You place your bet, and that's it.
In traditional French roulette, a table has only the single-zero, but of course, for American casinos that wasn't enough of a house edge, so they simply doubled their profits by adding a second zero. The house edge was increased from 1/37 to 1/19, which is huge.
This makes playing on a double-zero roulette table by definition a sucker's play.
The payouts scale evenly, which means that a bet on a single number, and a bet on half of the numbers, and everything in between, yields the same expected return. The only difference, again, being the variance that you are willing to subject yourself to.
The player return for double-zero Roulette for all bets is 94.74%.
Except for the 5-number bet, which can only be made by placing a bet on the two top rows that contain 0, 00, 1, 2 and 3. The expected return on this bet is lower: 92.1%. This is because it only pays out 6-1. Why? Well, the number 36 isn't divisible by 5, so the greedy people that came up with double-zero Roulette had to round it off someway, and as expected, it wasn't going to be in the players' favor.Just remember that that 5-number bet is the worst bet at the table, and should be avoided. All other possible bets have the same expected return.
So it really doesn't matter how you spread your bets, if you bet only one chip, or if you litter the entire table with a bucketload of chips. Each chip you put out there, has the same expected return, so there is no strategy that will improve your long-term results.
Assuming that you're betting the maximum table amount of 50,000 chips, you will be looking at an expected loss of about 2,630 chips per spin. Considering that a round takes about 45 seconds to complete, your expected LOSS at the GTA Roulette tables will be around 200,000 chips per hour of playing.
Optimal strategy for double-zero roulette:
Stay away. Stay far away.

4) Three Card Poker
With Three Card Poker, we come across the first game where there is actually some strategy involved. You get to look at your cards, and then decide if you want to fold, and surrender your ante, or double your bet.
Additionally, you can choose to place a side bet on "Pair Plus", which offers progressive payouts.
There are some websites out there that ran all the numbers with computer simulations, and even though I would like to quote the source here, these websites are understandably littered to the max with online casino ads, so that's why I have decided against doing that.
Optimal strategy for Three Card Poker:
For this game you only have to remember one strategy rule: Always bet on any high card queen-six-four or better, and fold any high card queen-six-three or lower. That's it. Just don't forget to double check if you're not folding a straight or a flush, and you'll be fine.
This strategy will result in an expected return of 96.63%.
The Pair Plus sidebet, with the payout table that is used at the Diamond casino, gives you an expected return of 97.68%, which is actually a bit better than the main ante bet.
So by playing both wagers, you're reducing your expected losses per bet, but since you're betting more, you're also increasing your expected loss per hour.
My advice would obviously be to not play this game at all, but if you do, put as much of your bet as possible on the Pair Plus, while making our Ante bet as small as you can.
To be able to compare it to the other games at the Diamond, let's stay on that 50,000 maximum wager, meaning making your ante bet 35,000, and your pair plus bet 15,000, if the table would allow it.
This results in an expected loss of about 1,525 chips per hand, and with a round taking about 45 seconds, this adds up to an expected LOSS of around 120,000 chips per hour of playing. In comparison, if you would only play the ante bet for 50,000 per hand, you expect to lose 1,685 chips per hand, which means an expected LOSS of about 135,000 chips per hour. So the more out of that 50,000 wager you can put on the "Pair Plus" sidebet, the better.
Even though it may be fun to try out this game for a bit, since there's only one simple strategy rule to follow, you'll soon find yourself robotically grinding down your bankroll until it has vaporized. You're not missing out on anything if you skip these tables, there is no real challenge.
Just like with Roulette and Slots, if you want to try it out nonetheless, you can just bet the minimum amounts and only play for fun, so it won't matter if you win or lose.

3) Blackjack
Blackjack is the most complicated game by far. Simply because the player has to make a series of decisions, which will largely decide the outcome. Luckily, there is such a thing as an optimal strategy, which will be outlined below.
However, the strategy is also dependent on the house rules. These not only affect your expected return, but in some places also your decisions.
Here are the house rules at the Diamond casino:
-The game uses 4 standard decks, and a continuous shuffle.
-Blackjack pays 3 to 2, dealer checks for early blackjack.
-No insurance offered, no surrender.
-Dealer stands on soft 17.
-Double down on any two cards.
-Player can split only once, but doubling after split is allowed.
-Seven-Card Charlie.
Under these rules, and following the "basic strategy" chart, your expected return at Blackjack is a shade under 99.6%, which is extremely good for a casino game, that's why Blackjack should be your table game of choice.
But it comes at a price: you are going to have to memorize the relatively complicated strategy chart, or at least stick it to your monitor until you have it in your head. But in case you ever stumble into a real-life casino, you won't regret having this table memorized, so I would definitely advise you to work on that.
The strategy chart might look complicated at first, but you will be able to notice certain patterns. Your decisions are mainly based on the dealer's upcard, which is basically divided into a weak card (2 to 6), and a strong card (7 to ace).
When a dealer shows a strong card, you will be hitting more often with the risk of going bust, but when a dealer shows a weak card, you're not taking that risk, and you will be standing more, but also doubling and splitting more. You want to increase your bets when the odds are in your favor, and get out cheap when they're not.
But it also helps to take some time to think about why a certain advice is given. For example, why does it say that you always have to split two eights, even against an ace. Well, that's because two eights equals 16, which is the worst total you can have. It's better to split them up, and give yourself a chance of finding a 17, 18 or 19 with the next card. Once you see the logic in that, you'll have one less thing to memorize.
The playing advice in the basic strategy chart is a result of computer simulations that ran all possible outcomes against each other, and produced the most profitable decision for each situation. So you can't go wrong following it.
Optimal strategy for Blackjack with Seven-Card Charlie
The added house rule of Seven-Card Charlie, adds a small advantage for the player, and it does influence a few strategy decisions. For example, you might have a 14 with 6 cards, against the dealer's 5 upcard.
Normally this would be an automatic stand, but if you're only one card away from the Seven-Card Charlie, meaning an instant win for the player, regardless of the dealer's hand, it turns it into a hit.
Here's the most optimal strategy chart to follow for the Diamond Casino house rules: https://prnt.sc/olct6g
You'll see that two fives are missing from the chart, and that's because you never split them. You treat them as a regular 10. You also never split tens. Just stand on 20.
If you follow this strategy religiously, even with a maximum wager of 50,000 chips, you only expect to lose about 215 chips per hand, and with rounds taking about 30 seconds, that amounts to an expected LOSS of 26,000 chips per hour, which is only half a bet. A small price to pay for an hour of entertainment.
But since the expected return is so extremely close to 100%, you will see more positive short-term results than with other games. But obviously it can also swing the other way. Again, this is supposed to be the game where your money lasts you the longest, but always set your loss and win limits before you sit down. That rule simply always applies.

Still, even with optimal strategies applied, all these games are expected to lose you money in the long run. So betting any kind of large amounts is not advised. If you simply want to enjoy playing these games, there's nothing wrong with betting a minimal amount. Playing these games for a longer period of time will already cost you money anyway, since your daily property fees will still be charged while you're playing in the GTA casino. As long as you can play for fun, there's nothing wrong, but when you see yourself betting insane chunks of your entire bank balance to try to recoup some unfortunate losses, you're doing it wrong.
As the commercials in Britain all correctly say: when the fun stops, stop.

2) Virtual Horse Racing
Now onto the good stuff. I ran some numbers, and I believe Rockstar has made a mistake with the horse racing game. Because as it stands, and if I read the numbers correctly, this game is actually profitable for the player. You can actually make money with this, at least, until Rockstar figures out their mistake and patches it.
If anyone wants to jump into the math and double check this to make sure, please do so. I will add any corrections to this post. This is one of those "to good to be true" things, so I keep thinking that I might have overlooked something. So please verify it if you can.
The setup is this. There is a pool of 100 horses, each with their own attached payout. These are divided into 3 groups, ranked by their odds. From each group, 2 horses are randomly selected to provide a pool of six runners for you to bet on.
Now it's not an actual race you're looking at. You are looking at a raffle. This is important to realize.
Each horse gets awarded a certain number of raffle tickets. The favorites get awarded more tickets than the underdogs, and therefore, have a higher chance of winning.
If this distribution works like it does in the real-life casinos, then the raffle tickets are awarded according to the betting odds.
Example 1: imagine a race with 3 runners, all have 2/1 odds, representing a 33.3% chance of winning. (Because 2/1 means 2 AGAINST 1, so 3 total.) In this case, each horse gets one third of the raffle tickets, giving them an equal chance to win.
Example 2: imagine a race with 3 runners, one has 1/1 odds (or EVENS), representing a 50% chance of winning, and the other two horses are marked up as 3/1, with a 25% chance of winning. The favorite gets half the tickets, the other two get a quarter of the tickets each.
A ticket is drawn, and you'll have a winner.
It doesn't matter in this game which horse you bet on, because the expected return is always the same: 100% or break-even, for the above examples.
Now, what happens if the percentages don't exactly add up to 100%?
They must add up to 100%, because there will always be a winner. And only one winner.
So when this is the case, the actual winning chances of the horses are adjusted to meet the 100% requirement, using their payout odds to determine the scale.
So, if the represented percentages add up to more than 100%, the actual winning chances of the runners will be DECREASED, resulting in all bets becoming losing propositions for the players.
Example: In a 6-horse race, all runners are listed at 4/1, representing a 20% chance. Only with six runners that amounts to 120%. So all chances are scaled down by 1/6th, to end up at 100%.
This means your horse's chances are reduced from 20% to 16.67%, turning it into a losing bet: 5 times you will lose your bet, and 1 time you will win, but only get 4 bets back in this instance, instead of 5. A losing bet in the long run.
This is the type of odds that you find in regular casinos, with fields as large as 15 runners to bet on, where the assumed winning chances always add up to more than 100%, therefore are decreased for all runners, resulting in a house edge.

But in GTA Online's Inside Track, there are other scenarios, because of the small field, and the way that they are put together.
In some cases, the represented percentages when added up, are LESS than 100%, meaning that the actual winning chances of all runners, are INCREASED.
This creates profitable bets for the players, because in the long run, you're expecting to win more money than you lose. This is a gambler's dream, pure and simple.
So, according to the in-game information, the three groups of horses are divided as follows:
-Favorites: EVENS to 5-1
-Outsiders: 6-1 to 15-1
-Underdogs: 16-1 to 30-1

Let's take the two most extreme examples to show what's happening.
The worst possible field to bet on: two runners at EVENS, two runners at 6-1, and two runners at 16-1.
EVENS represents a 50% chance, 6-1 is 14.29%, and 16-1 is 5.88%. Add those up and you land on a total of 140.34%.
This means that the actual winning chances of the horses are decreased by 28.75% (to get that 140% down to 100%), which makes betting on this field extremely unwise.
A horse at EVENS will only come in as a winner 35.63% of the time, instead of 50%,
a horse at 6-1 will only win 10.18% of the time,
and an underdog at 16-1 will only win 4.19% of the time.

The expected return on a bet on any of the horses in this field is only 71.26%, so a maximum bet of 10,000 chips on any of these horses holds an expected LOSS of 2,875 chips.
These returns are the same, because the winning chances are scaled equally, according to the payout numbers. So it really doesn't matter which horse you bet on, in the long run, you expect the same results.
But as explained before, it does influence variance, and therefore your short-term result, which can swing both ways.

But now, the best possible field to bet on: two runners at 5-1, two runners at 15-1, and two runners at 30-1.
Odds at 5-1 represents a winning chance of 16.67%, 15-1 odds means 6.25% chance, and 30-1 odds means a 3.23% chance of winning. Add these six horses together, and you only get 52.285%.
This means that, to get from 52% to 100%, the actual winning chances of these horses will be almost doubled! Multiplied by 1.91 to be exact.
So the 5-1 favorites will now win 31.88% of the time, instead of 16.67%,
the 15-1 runners will win 11.95% of the time,
and the underdogs at 30-1 odds will still win 6.17% of the time.
When betting on this field, the expected return on your bet is 191.25%!
This means that a max bet of 10,000 chips will result in an expected PROFIT of 9,125 chips.
This is printing money, if there ever was such a thing.
Optimal strategy for Virtual Horse racing
So all you have to do, is only bet high on the games where you have an expected positive return, and bet the absolute minimum on the games where your expected return is negative. Or back out of the racing game to refresh the field.
If you don't have a way to quickly add up all the percentages, and until somebody shows up here with a neatly formatted table, just use a few general rules of thumb:
-Always bet the maximum on a race with favorites at 2/1 and 3/1 or higher in it.
-Simply skip all races with two favorites at EVENS in it, and at EVENS and 2/1. Or bet the minimum, if you can't skip or refresh the field.
-To decide if you should play races with other favorite combinations EVENS and 3/1, EVENS and 4/1, EVENS and 5/1, or two favorites at 2/1, the payouts on the other four runners determine whether or not it's profitable to play them. The results of betting on these fields vary from an expected 1,330 chip loss (worst-case) to an expected 1,680 chip win (best-case), with a max bet of 10,000 chips.
But if you're not looking for another strategy chart, you might just want to skip these borderline cases, and just cherry pick the best ones, which are easy to recognize, and with which you can never go wrong.
It's difficult to put a number on an expected win-rate, because it all depends on which fields you get presented with, but it's not unreasonable to state that you can maintain a steady win-rate of around 200,000 chips per hour, with about 50 seconds per race.
Remember, you're not trying to win every race. You're trying to win the most money per hour. So don't sweat it when you bet on a 4/1 favorite, and lose a couple of races in a row. It will still be more profitable in the long run. You have the math on your side.
To reduce negative variance, always bet on the favorite, when betting on profitable fields. We're not gambling anymore, we're grinding out a steady profit. We want to keep the swings to a minimum.
I contacted Rockstar support to verify if this is indeed how it works, but the only reply I got after 6 weeks is that they were "looking into it".
User u/Garsant made a useful Excel-worksheet, available for you to download, where you can quickly type in the payouts on the horses, to see if it produces a profitable bet or not. You can find it in his post here: https://www.reddit.com/gtaonline/comments/ekp8na/gta_online_inside_track_odd_calculato

1) Wheel of Fortune
The number one profitable casino game in GTA Online is obviously the Wheel of Fortune, because it costs you nothing to play.
Unfortunately, you only get one free spin per day, but it holds great value, so make sure you do it.
With a chance to win a super car, vehicle discounts, expensive mystery prizes (which also can be vehicles), and a lot of cash and chips, the expected return on a single spin is around $100,000 in value.
So don't forget your daily spin, it's definitely worth your time.

2020 Update:
As of the Diamond Casino Heist update, the Inside Track horse racing is confirmed to still be as profitable as outlined above.The only thing that seems to be changed, is that you can't refresh the field anymore by backing out of the screen. This does affect your hourly rate in a negative way, but does not change the fact that this game has a huge positive expected return, and should be your go-to when you're trying to take money from the house, without having Lester's nagging voice in your ear. That should also be worth something.

And with that, I conclude my 5,000 word essay on gambling in GTA. Questions, comments, feel free to add your input to this guide.

Cliffs:
-Gambling games should only be played for fun, not for big money. You should expect to lose in the long run. The house always wins.
-A casino game doesn't have a memory, and betting systems don't work.
-Set your limits before you start, how much you are willing to lose or win, and then walk away when you get there.
-Don't play slots, roulette, or three card poker.
-Only play blackjack following a basic strategy chart (https://prnt.sc/olct6g).
-Inside Track betting can be played profitably, if you only bet on fields WITHOUT a heavy favorite.
-Wheel of Fortune is always your best bet, because it's a free bet.
submitted by enderpiet to gtaonline [link] [comments]

Ultimate Gambling Guide for GTA Online - odds, probabilities, and optimal strategies

This is not mine, the creator of this is u/enderpiet

Since the Diamond Casino update, I have seen a large number of 12-year-olds posting Blackjack memes on this sub. As a parent, this has me very worried.
On top of that, I have seen some of the most trustworthy GTA Youtubers giving flawed gambling advice, which can have damaging impact on their gullible audiences.
So that's why I decided to write this up, to educate everyone on the subject, so there will be no more misunderstandings.
(2020 Update down at the bottom.)
If you're one of those Youtubers that wants to use this information in a video, feel free to do so. The more people (especially kids) that become educated about gambling, the better.
But then also please go back and review your own work, and delete or edit the videos that are giving out the wrong advice, like where you're saying you have "a good strategy for making money with roulette", or some other nonsense that I've heard this week. Delete that please.
Before I get into the individual games, I need to discuss a few concepts first, that will make understanding the rest a lot easier.
Expected return and variance
A game like Roulette or Slots has a fixed expected return on your bets. This is a percentage that you have no way of influencing. Say you are flipping a coin against a friend, and you both put up $1. The winner gets the pot. Since the odds are even at 50%, in the long run, you will expect to break even. Your expected return is 100% of your bet.
But imagine if you would play this coin flipping game in a casino against the house. On the "house rules" listed at the table they would probably say that you would only get 95 cents back for every win, while you are forfeiting a dollar on every loss. Would you still play?
Sounds stupid to do so, but still, everybody does it. Every bet they place on Roulette, every coin they put into a Slot machine, is based on the same concept.
Those few cents they take on every bet are their profit margin, and has paid for all the Vegas lights, the Mirage volcanoes, and the Bellagio fountains. Make no mistake - casino gambling games are not designed to make you lose, because sure, you can get lucky on a single night, but they are designed to make them win. That's the beauty of it. They can both exist at the same time.
Too many people that don't see how this works, are just destined for disaster. Just because you went on a lucky streak and won 8 games out of 10, does not mean that flipping coins is a profitable game, or that choosing tails is a winning strategy. Always be aware of the house edge, your true chances of winning, and just realize that you got lucky. There is no such thing as a strategy in flipping a coin that will give you a higher expected return, so it's just pure gambling, just like Slots and Roulette.
Most casino games are made in such a way, that your expected return is a little under 100%. This means that from every dollar bet at the tables, the casino expects to keep a few cents. For individual players, results may vary. Some will win, most will lose. But for the house, it doesn't matter. They take millions of bets each day, so for them, the expected average works out a lot sooner. In short: the house always wins.
When looking at the house edge, we're talking about the expected long-term result, based on the game's house rules. But for a player, it can take literally tens of thousands of hands or spins before you also reach this average number. Until that time, you can experience huge upswings and downswings, that are the result of nothing but short-term luck, which is called variance.
Some games and some bets have a much higher variance than others, which means your actual results will differ enormously from what you're expected to be at.
Take for example betting on red/black at the Roulette table. This is a low-variance proposition, because it has a high percentage chance of occurring, and a low payout.
Contrast this with betting single numbers in Roulette, which only win once every 38 spins on average. This bet has a much higher variance, meaning you can easily hit a dry spell, and not hit anything for 200 bets in a row, or you can see a single number hit three times in five consecutive spins. This is not a freak occurrence in high-variance bets.
Even though the expected return in both these bets is exactly the same, there's a huge difference in variance, causing massive differences in short-term results, which can go both ways. You need to be aware of this, before you decide what types of bets you are comfortable with placing.
Gamblers' Fallacy
Another thing to realize, is that each individual game, hand, or spin, is completely independent from the one(s) before it, and after it.
Gamblers tend to believe, that the chance of a certain outcome is increased, based on previous results.
The most famous example comes from the Casino de Monte Carlo, where the Roulette wheel managed to land on black 26 times in a row. Gamblers lost many millions during that streak, all frantically betting on red, believing that the odds were in favor of the wheel coming out on red, after producing so many blacks. This is not true. Each round is completely independent, and the odds are exactly the same.
You will hear people say things like a Blackjack table being "hot" or "cold", which is completely superstitious, and should be ignored. The exception was when Blackjack was being dealt from a shoe. It made card counting possible. But with the introduction of shuffle machines, and continuous shuffling like is being used in GTA, this no longer exists.
This is also why "chasing your losses" is a very bad idea. After being on a losing streak for some time, many gamblers believe that now it's their turn to start winning. So they will often increase their bet size, believing that when their predicted winning streak comes around, they will win back their losses, and more.
The reality of it, more often than not, is that people will indeed start playing higher and higher limits, until they are completely broke. Nobody is ever "due for a win". There is never a guarantee that you're about to start winning. In fact, the opposite is more likely to be true. You are, after all, in a casino.
Betting systems
Some people like to think that they have a fool-proof betting system, like the Martingale system. Simply increase or even double your bet when you lose, and keep doing that until you win. In theory, this system will always win. So that's why table limits were introduced, and where the system fails.
If you start at the Roulette table, playing red/black, with a small 750 chip wager, and just double your bet every time you lose, you only have to lose 6 times in a row, before you will be betting the table limit of 48,000, just to get that 750 chip profit.
Sure, you can go on all evening without this happening, winning 750 chips each time, but this losing streak only has to happen once, and you're bust. Any betting system like this is ill-advised, because you are hugely increasing your so-called "risk of ruin", and that's what we were trying to avoid.
And even if your starting bet is only 100 chips, after only nine straight losses, and nine doubled bets, you are betting the table limit at 50,000 chips. If you lose that bet, you're 100,000 chips in the hole, with no way to recover that with your 100 chip base wager.
So don't believe anyone that says this is the perfect system to always win in the casino. Sooner or later they will understand why they were wrong, when they're asking you for a loan.
Set your limits BEFORE you start playing
One final point before we get into the games, a general tip for people that head out to play: money management.
Just like in real life, before you go to the casino, decide on a maximum amount that you are WILLING TO LOSE.
Bet small enough, so that amount can last you through the entire evening, and you will not be tempted to run to the ATM to continue playing.
Considering GTA money, some people will be comfortable losing 1% of their GTA bank balance, some people will be comfortable with gambling away 5% of their total GTA savings. It's up to you what you can handle. Decide for yourself where it will start to hurt, and don't cross that line.
But whatever number you decide on, as soon as you lost that amount, get up and walk away. Don't chase your losses, stick to your limits, and accept that this has not been your day. There is always another game tomorrow. Always agree with yourself on a simple stop-loss rule, how much you would want to lose at most, and simply stop playing when you get there.
Same goes for winning. You can decide on a number, how much profit you would like to take away from the casino. You can go on a hot streak and be up half a million in a short period of time, but if you would continue to play longer, looking for more, chances are that you're going to lose it all back.
Most people are happy with doubling their daily casino budget, for example. Others are looking for 10 bets profit in Blackjack. Whatever you choose, when you hit that number, you can stop playing and bank your profits, or you can continue playing if you're still enjoying the games, but then only just play minimum bet sizes. Then you're just playing for fun, not for money. You've already made your profit, so simply keep it in your pocket, and don't risk losing it again.
Either way, decide on what your money management strategy will be, and STICK TO IT.
Casino games in GTA Online
Now, I'm going to dive into the games that you can find at the Diamond casino, ordered from worst to best.
6) Slots
Generally the rule is this: the less strategy a game has, the worse it is for the player. And with slots, this is definitely the case.
The only influence you have, is choosing what type of machine you're going to play. Basically, there are two types of slot machines:
-high frequency, low payout slots
-low frequency, high payout slots
In the first type, there is no huge (progressive) jackpot on offer, just your average selection of prizes that don't go up to crazy amounts.
This will result in a player having many more spins resulting in a win. The amounts that you win on the bigger prizes, will be smaller, but they do come around more often. This type of slot machine has a lower variance, which means that your money should last you longer, winning many smaller prizes along the way to keep you going.
The second type of slot machine lures you in with the temptation of a huge jackpot prize. Even though the long-term expected return on these machines is the same as the previous type, the prize distribution is hugely different. The large jackpot prize weighs heavily on the scale of expected return, but the chance of it hitting is extremely small. This results in a much higher variance on this type of machine. Usually your money will go down very fast, because the smaller prizes are less rewarding than on the other type of machine.
At the Diamond, the info screen says the player return at slots is set at 98.7%. This means that, on average, for every maximum bet of 2,500 chips, you expect to lose 32.5 chips.
This might not seem like a lot, but the danger of slots is that the game is extremely fast. You can spin about once every 6 seconds, which would result in an expected LOSS of about 20,000 chips per hour of playing.
But again, in this long-term expected number, the large jackpot awards are also factored in, and as long as you don't hit those big prizes, you'll see your money go down a lot faster.
In any case, thank heavens the max bet is only set at 2,500, or else we would see more players go bankrupt at alarming rates.
Optimal strategy for slots:
There is none. Because after betting, you have no more influence over the outcome. The only choices you have, is what type of machine you want to play at, and how much money you are going to risk. And those are all personal preference. As long as you stick to your loss limits, as discussed above, there's no harm in having a go every once in a while, hoping to get a lucky hit. Just realize that you don't have a high chance of scoring a big win, so as soon as you do, get up and walk away.
5) Roulette
Roulette is also a game where you have no influence over the outcome. There is zero skill involved. You place your bet, and that's it.
In traditional French roulette, a table has only the single-zero, but of course, for American casinos that wasn't enough of a house edge, so they simply doubled their profits by adding a second zero. The house edge was increased from 1/37 to 1/19, which is huge.
This makes playing on a double-zero roulette table by definition a sucker's play.
The payouts scale evenly, which means that a bet on a single number, and a bet on half of the numbers, and everything in between, yields the same expected return. The only difference, again, being the variance that you are willing to subject yourself to.
The player return for double-zero Roulette for all bets is 94.74%.
Except for the 5-number bet, which can only be made by placing a bet on the two top rows that contain 0, 00, 1, 2 and 3. The expected return on this bet is lower: 92.1%. This is because it only pays out 6-1. Why? Well, the number 36 isn't divisible by 5, so the greedy people that came up with double-zero Roulette had to round it off someway, and as expected, it wasn't going to be in the players' favor.Just remember that that 5-number bet is the worst bet at the table, and should be avoided. All other possible bets have the same expected return.
So it really doesn't matter how you spread your bets, if you bet only one chip, or if you litter the entire table with a bucketload of chips. Each chip you put out there, has the same expected return, so there is no strategy that will improve your long-term results.
Assuming that you're betting the maximum table amount of 50,000 chips, you will be looking at an expected loss of about 2,630 chips per spin. Considering that a round takes about 45 seconds to complete, your expected LOSS at the GTA Roulette tables will be around 200,000 chips per hour of playing.
Optimal strategy for double-zero roulette:
Stay away. Stay far away.
4) Three Card Poker
With Three Card Poker, we come across the first game where there is actually some strategy involved. You get to look at your cards, and then decide if you want to fold, and surrender your ante, or double your bet.
Additionally, you can choose to place a side bet on "Pair Plus", which offers progressive payouts.
There are some websites out there that ran all the numbers with computer simulations, and even though I would like to quote the source here, these websites are understandably littered to the max with online casino ads, so that's why I have decided against doing that.
Optimal strategy for Three Card Poker:
For this game you only have to remember one strategy rule: Always bet on any high card queen-six-four or better, and fold any high card queen-six-three or lower. That's it. Just don't forget to double check if you're not folding a straight or a flush, and you'll be fine.
This strategy will result in an expected return of 96.63%.
The Pair Plus sidebet, with the payout table that is used at the Diamond casino, gives you an expected return of 97.68%, which is actually a bit better than the main ante bet.
So by playing both wagers, you're reducing your expected losses per bet, but since you're betting more, you're also increasing your expected loss per hour.
My advice would obviously be to not play this game at all, but if you do, put as much of your bet as possible on the Pair Plus, while making our Ante bet as small as you can.
To be able to compare it to the other games at the Diamond, let's stay on that 50,000 maximum wager, meaning making your ante bet 35,000, and your pair plus bet 15,000, if the table would allow it.
This results in an expected loss of about 1,525 chips per hand, and with a round taking about 45 seconds, this adds up to an expected LOSS of around 120,000 chips per hour of playing. In comparison, if you would only play the ante bet for 50,000 per hand, you expect to lose 1,685 chips per hand, which means an expected LOSS of about 135,000 chips per hour. So the more out of that 50,000 wager you can put on the "Pair Plus" sidebet, the better.
Even though it may be fun to try out this game for a bit, since there's only one simple strategy rule to follow, you'll soon find yourself robotically grinding down your bankroll until it has vaporized. You're not missing out on anything if you skip these tables, there is no real challenge.
Just like with Roulette and Slots, if you want to try it out nonetheless, you can just bet the minimum amounts and only play for fun, so it won't matter if you win or lose.
3) Blackjack
Blackjack is the most complicated game by far. Simply because the player has to make a series of decisions, which will largely decide the outcome. Luckily, there is such a thing as an optimal strategy, which will be outlined below.
However, the strategy is also dependent on the house rules. These not only affect your expected return, but in some places also your decisions.
Here are the house rules at the Diamond casino:
-The game uses 4 standard decks, and a continuous shuffle.
-Blackjack pays 3 to 2, dealer checks for early blackjack.
-No insurance offered, no surrender.
-Dealer stands on soft 17.
-Double down on any two cards.
-Player can split only once, but doubling after split is allowed.
-Seven-Card Charlie.
Under these rules, and following the "basic strategy" chart, your expected return at Blackjack is a shade under 99.6%, which is extremely good for a casino game, that's why Blackjack should be your table game of choice.
But it comes at a price: you are going to have to memorize the relatively complicated strategy chart, or at least stick it to your monitor until you have it in your head. But in case you ever stumble into a real-life casino, you won't regret having this table memorized, so I would definitely advise you to work on that.
The strategy chart might look complicated at first, but you will be able to notice certain patterns. Your decisions are mainly based on the dealer's upcard, which is basically divided into a weak card (2 to 6), and a strong card (7 to ace).
When a dealer shows a strong card, you will be hitting more often with the risk of going bust, but when a dealer shows a weak card, you're not taking that risk, and you will be standing more, but also doubling and splitting more. You want to increase your bets when the odds are in your favor, and get out cheap when they're not.
But it also helps to take some time to think about why a certain advice is given. For example, why does it say that you always have to split two eights, even against an ace. Well, that's because two eights equals 16, which is the worst total you can have. It's better to split them up, and give yourself a chance of finding a 17, 18 or 19 with the next card. Once you see the logic in that, you'll have one less thing to memorize.
The playing advice in the basic strategy chart is a result of computer simulations that ran all possible outcomes against each other, and produced the most profitable decision for each situation. So you can't go wrong following it.
Optimal strategy for Blackjack with Seven-Card Charlie
The added house rule of Seven-Card Charlie, adds a small advantage for the player, and it does influence a few strategy decisions. For example, you might have a 14 with 6 cards, against the dealer's 5 upcard.
Normally this would be an automatic stand, but if you're only one card away from the Seven-Card Charlie, meaning an instant win for the player, regardless of the dealer's hand, it turns it into a hit.
Here's the most optimal strategy chart to follow for the Diamond Casino house rules:https://prnt.sc/olct6g
You'll see that two fives are missing from the chart, and that's because you never split them. You treat them as a regular 10. You also never split tens. Just stand on 20.
If you follow this strategy religiously, even with a maximum wager of 50,000 chips, you only expect to lose about 215 chips per hand, and with rounds taking about 30 seconds, that amounts to an expected LOSS of 26,000 chips per hour, which is only half a bet. A small price to pay for an hour of entertainment.
But since the expected return is so extremely close to 100%, you will see more positive short-term results than with other games. But obviously it can also swing the other way. Again, this is supposed to be the game where your money lasts you the longest, but always set your loss and win limits before you sit down. That rule simply always applies.
Still, even with optimal strategies applied, all these games are expected to lose you money in the long run. So betting any kind of large amounts is not advised. If you simply want to enjoy playing these games, there's nothing wrong with betting a minimal amount. Playing these games for a longer period of time will already cost you money anyway, since your daily property fees will still be charged while you're playing in the GTA casino. As long as you can play for fun, there's nothing wrong, but when you see yourself betting insane chunks of your entire bank balance to try to recoup some unfortunate losses, you're doing it wrong.
As the commercials in Britain all correctly say: when the fun stops, stop.
2) Virtual Horse Racing
Now onto the good stuff. I ran some numbers, and I believe Rockstar has made a mistake with the horse racing game. Because as it stands, and if I read the numbers correctly, this game is actually profitable for the player. You can actually make money with this, at least, until Rockstar figures out their mistake and patches it.
If anyone wants to jump into the math and double check this to make sure, please do so. I will add any corrections to this post. This is one of those "to good to be true" things, so I keep thinking that I might have overlooked something. So please verify it if you can.
The setup is this. There is a pool of 100 horses, each with their own attached payout. These are divided into 3 groups, ranked by their odds. From each group, 2 horses are randomly selected to provide a pool of six runners for you to bet on.
Now it's not an actual race you're looking at. You are looking at a raffle. This is important to realize.
Each horse gets awarded a certain number of raffle tickets. The favorites get awarded more tickets than the underdogs, and therefore, have a higher chance of winning.
If this distribution works like it does in the real-life casinos, then the raffle tickets are awarded according to the betting odds.
Example 1: imagine a race with 3 runners, all have 2/1 odds, representing a 33.3% chance of winning. (Because 2/1 means 2 AGAINST 1, so 3 total.) In this case, each horse gets one third of the raffle tickets, giving them an equal chance to win.
Example 2: imagine a race with 3 runners, one has 1/1 odds (or EVENS), representing a 50% chance of winning, and the other two horses are marked up as 3/1, with a 25% chance of winning. The favorite gets half the tickets, the other two get a quarter of the tickets each.
A ticket is drawn, and you'll have a winner.
It doesn't matter in this game which horse you bet on, because the expected return is always the same: 100% or break-even, for the above examples.
Now, what happens if the percentages don't exactly add up to 100%?
They must add up to 100%, because there will always be a winner. And only one winner.
So when this is the case, the actual winning chances of the horses are adjusted to meet the 100% requirement, using their payout odds to determine the scale.
So, if the represented percentages add up to more than 100%, the actual winning chances of the runners will be DECREASED, resulting in all bets becoming losing propositions for the players.
Example: In a 6-horse race, all runners are listed at 4/1, representing a 20% chance. Only with six runners that amounts to 120%. So all chances are scaled down by 1/6th, to end up at 100%.
This means your horse's chances are reduced from 20% to 16.67%, turning it into a losing bet: 5 times you will lose your bet, and 1 time you will win, but only get 4 bets back in this instance, instead of 5. A losing bet in the long run.
This is the type of odds that you find in regular casinos, with fields as large as 15 runners to bet on, where the assumed winning chances always add up to more than 100%, therefore are decreased for all runners, resulting in a house edge.
But in GTA Online's Inside Track, there are other scenarios, because of the small field, and the way that they are put together.
In some cases, the represented percentages when added up, are LESS than 100%, meaning that the actual winning chances of all runners, are INCREASED.
This creates profitable bets for the players, because in the long run, you're expecting to win more money than you lose. This is a gambler's dream, pure and simple.
So, according to the in-game information, the three groups of horses are divided as follows:
-Favorites: EVENS to 5-1
-Outsiders: 6-1 to 15-1
-Underdogs: 16-1 to 30-1
Let's take the two most extreme examples to show what's happening.
The worst possible field to bet on: two runners at EVENS, two runners at 6-1, and two runners at 16-1.
EVENS represents a 50% chance, 6-1 is 14.29%, and 16-1 is 5.88%. Add those up and you land on a total of 140.34%.
This means that the actual winning chances of the horses are decreased by 28.75% (to get that 140% down to 100%), which makes betting on this field extremely unwise.
A horse at EVENS will only come in as a winner 35.63% of the time, instead of 50%,
a horse at 6-1 will only win 10.18% of the time,
and an underdog at 16-1 will only win 4.19% of the time.
The expected return on a bet on any of the horses in this field is only 71.26%, so a maximum bet of 10,000 chips on any of these horses holds an expected LOSS of 2,875 chips.
These returns are the same, because the winning chances are scaled equally, according to the payout numbers. So it really doesn't matter which horse you bet on, in the long run, you expect the same results.
But as explained before, it does influence variance, and therefore your short-term result, which can swing both ways.
But now, the best possible field to bet on: two runners at 5-1, two runners at 15-1, and two runners at 30-1.
Odds at 5-1 represents a winning chance of 16.67%, 15-1 odds means 6.25% chance, and 30-1 odds means a 3.23% chance of winning. Add these six horses together, and you only get 52.285%.
This means that, to get from 52% to 100%, the actual winning chances of these horses will be almost doubled! Multiplied by 1.91 to be exact.
So the 5-1 favorites will now win 31.88% of the time, instead of 16.67%,
the 15-1 runners will win 11.95% of the time,
and the underdogs at 30-1 odds will still win 6.17% of the time.
When betting on this field, the expected return on your bet is 191.25%!
This means that a max bet of 10,000 chips will result in an expected PROFIT of 9,125 chips.
This is printing money, if there ever was such a thing.
Optimal strategy for Virtual Horse racing
So all you have to do, is only bet high on the games where you have an expected positive return, and bet the absolute minimum on the games where your expected return is negative. Or back out of the racing game to refresh the field.
If you don't have a way to quickly add up all the percentages, and until somebody shows up here with a neatly formatted table, just use a few general rules of thumb:
-Always bet the maximum on a race with favorites at 2/1 and 3/1 or higher in it.
-Simply skip all races with two favorites at EVENS in it, and at EVENS and 2/1. Or bet the minimum, if you can't skip or refresh the field.
-To decide if you should play races with other favorite combinations EVENS and 3/1, EVENS and 4/1, EVENS and 5/1, or two favorites at 2/1, the payouts on the other four runners determine whether or not it's profitable to play them. The results of betting on these fields vary from an expected 1,330 chip loss (worst-case) to an expected 1,680 chip win (best-case), with a max bet of 10,000 chips.
But if you're not looking for another strategy chart, you might just want to skip these borderline cases, and just cherry pick the best ones, which are easy to recognize, and with which you can never go wrong.
It's difficult to put a number on an expected win-rate, because it all depends on which fields you get presented with, but it's not unreasonable to state that you can maintain a steady win-rate of around 200,000 chips per hour, with about 50 seconds per race.
Remember, you're not trying to win every race. You're trying to win the most money per hour. So don't sweat it when you bet on a 4/1 favorite, and lose a couple of races in a row. It will still be more profitable in the long run. You have the math on your side.
To reduce negative variance, always bet on the favorite, when betting on profitable fields. We're not gambling anymore, we're grinding out a steady profit. We want to keep the swings to a minimum.
I contacted Rockstar support to verify if this is indeed how it works, but the only reply I got after 6 weeks is that they were "looking into it".
User u/Garsant made a useful Excel-worksheet, available for you to download, where you can quickly type in the payouts on the horses, to see if it produces a profitable bet or not. You can find it in his post here: https://www.reddit.com/gtaonline/comments/ekp8na/gta_online_inside_track_odd_calculato
1) Wheel of Fortune
The number one profitable casino game in GTA Online is obviously the Wheel of Fortune, because it costs you nothing to play.
Unfortunately, you only get one free spin per day, but it holds great value, so make sure you do it.
With a chance to win a super car, vehicle discounts, expensive mystery prizes (which also can be vehicles), and a lot of cash and chips, the expected return on a single spin is around $100,000 in value.
So don't forget your daily spin, it's definitely worth your time.
2020 Update:
As of the Diamond Casino Heist update, the Inside Track horse racing is confirmed to still be as profitable as outlined above.The only thing that seems to be changed, is that you can't refresh the field anymore by backing out of the screen. This does affect your hourly rate in a negative way, but does not change the fact that this game has a huge positive expected return, and should be your go-to when you're trying to take money from the house, without having Lester's nagging voice in your ear. That should also be worth something.
And with that, I conclude my 5,000 word essay on gambling in GTA. Questions, comments, feel free to add your input to this guide.
Cliffs:
-Gambling games should only be played for fun, not for big money. You should expect to lose in the long run. The house always wins.
-A casino game doesn't have a memory, and betting systems don't work.
-Set your limits before you start, how much you are willing to lose or win, and then walk away when you get there.
-Don't play slots, roulette, or three card poker.
-Only play blackjack following a basic strategy chart (https://prnt.sc/olct6g).
-Inside Track betting can be played profitably, if you only bet on fields WITHOUT a heavy favorite.
-Wheel of Fortune is always your best bet, because it's a free bet.
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Critic's Criticisms Part II: Canto Bight

This is the continuation of my series highlighting specific critic's criticisms of TLJ. Part I on Humor is here, which also details my reasoning for this mining operation. Here we are covering Canto Bight, and we have everything from run of the mill iodized stuff to hail-sized rock salt on display, so adjust your goggles accordingly.
Johnson overplays his hand occasionally — most notably an unnecessary sequence at the casino city of Canto Bight that goes straight from a political sermon into a plot hole
Ethan Sacks, New York Daily News - Fresh
The bad news is, this involves an unnecessary trip to a kind of casino planet that doesn’t really advance the story.
Bill Goodykoontz, Arizona Republic - Fresh
A scene in an opulent casino is easily the most painful yet in this new generation of Star Wars flicks, eliciting images of the green screen busy set pieces of the early-2000 franchise additions, enticing to the youngest members of the audience who need their stories overly padded with shiny spectacle.
Matt Oakes, Silver Screen Riot - Fresh
Boyega is a loveable hero, and his new compadre Rose (Kelly Marie Tran) is a nice addition. However, as much as it isn’t overbearing, their entire sub-plot is when the adventure loses steam. This moves the film away from where all the interest is – Luke. At this point, it becomes a little disjointed and unnecessary, never reaching a point of excitement required for a chunk of plot of this degree.
Cameron Frew, FrewFilm - Fresh
an extended digression with Finn and Rose that doesn’t end up counting for much plotwise
Bob Chipman, Moviebob Central - Fresh
Sadly, Boyega's Finn -- still an appealing character -- is saddled with a go-nowhere plot-line that has him and Resistance mechanic Rose show up at a space casino and cross paths with a rogue with a heart of a gold (or maybe just rogue?) played by Benicio Del Toro. There's the kernel of interesting idea there as we glimpse the socioeconomic underpinnings of this galaxy far, far away in a way we've never seen before, but it's a digression whose payoff doesn't warrant the build-up. And when you're already the longest Star Wars ever made (two and a half hours!), some snipping here and there might not have been a bad idea.
Zaki Hasan, Zaki's Corner - Fresh
I’m not a big fan of Finn and Rose’s side adventure, which has the air of a spinoff story being tacked onto the main narrative (probably to give Finn a purpose, since Rey is doing her own thing with Luke). Apart from showcasing the power of hope on a younger generation, it’s not as well integrated into the seams of the larger story as it could’ve been.
Tomas Trussow, The Lonely Film Critic - Fresh
It’s Finn’s mission which takes the film off on a diversion where it didn’t really need to go. There’s a lot of comedic hijinks involved in all of this which George Lucas would have excised from the first draft of anything he ever wrote.
Niall Browne, Movies in Focus - Fresh
Much of the Canto Bight sequence feels unnecessary
Molly Templeton, Eugene Weekly - Fresh
First, both prominent new characters Rose and DJ seemed shoe-horned in, and Rose especially doesn't seem to have a real place in this film nor does she add anything to be hopeful about in the future. And while both Rey and Poe fans will probably be pleased with where their characters go, Finn sort of takes a step back, as he is sent off on a side adventure that seems like second-tier Star Wars. It's a diversion that takes up a good portion of the film and really serves no purpose to the overall story...worse yet, it seems to contain some heavy-handed political messages not commonly found, at least not this blatantly, in the Star Wars universe. These are more than just quibbles too: Most fans will not be used to the slow, lumbering pace or the general unevenness of this film...especially coming on the heels of the action-packed pacing that JJ Abrams brought in Episode VII.
Tom Santilli, AXS.com - Fresh
There’s some stuff that feels extraneous (the whole Canto Bight sequence, which seems to exist to set up a new Lando-like character played by Benicio del Toro), and the cycle of attack and retreat — mostly retreat — gets a bit monotonous.
Rob Gonsalves, eFilmCritic.com - Fresh
Muchas de las situaciones se sienten forzadas e innecesarias (por ejemplo, la aventura de Finn y Rose, me parece innecesaria).
Ruben Peralta Rigaud, Cocalecas - Fresh
Their jaunt to the casino planet of Canto Bight serves little purpose besides introducing Del Toro, updating the cantina scene, and offering up a tired CGI chase scene that wouldn’t have looked out of place in Attack of the Clones. Kudos (maybe) to Johnson for introducing income inequality to the Star Wars universe, but the entire sequence feels rushed and shoehorned into an already long movie.
Pete Vonder Haar Houston Press - Fresh
The weakest of these is Finn's. It's briskly paced and full of action yes, but let's just say a casino is no cantina... Worse, it also sees him interacting with Prequel Trilogy levels of CGI critters.
Karl Puschmann, New Zealand Herald - Fresh
But the worst distraction “The Last Jedi” has to offer involves erstwhile Stormtrooper Finn (John Boyega) and a Resistance maintenance worker named Rose (Kelly Marie Tran), a subplot every bit as visually and narratively inept as Lucas’ prequels were taken as.
J. Olson, Cinemixtape - Rotten
Finn’s entire storyline could be cut and the film would be better off. As Finn was one of the driving-force leads of The Force Awakens and also a charming character, this is a disappointing development. His adventure is such a low point that it would not seem out of place in one of George Lucas’ efforts from between 1999 and 2005, and it serves little purpose to the film’s overall plot.
Alex Doenau, Trespass - Fresh
there’s too much going on in The Last Jedi, and a lot of it feels like filler. Besides the aforementioned, stalled-out space battle, there’s a clunky sequence in a casino that goes on far too long, a lot of distracting cameos, and new characters inhabited by Laura Dern and Benicio del Toro, who bring close to nothing to the proceedings.
Bob Grimm, Reno News and Review - Fresh
Finn and Rose (a new addition to the principal cast) distract the audience with an overlong and ultimately unnecessary side plot.
Richard Dove, International Business Times - Rotten
And this plotline feeds right into the absolutely unforgivably terrible subplot, which is the adventures of Finn (John Boyega) the cowardly ex-storm trooper, and Rose (Kelly Marie Tran), the class-conscious engineer, who go on a fetch quest that is every bit as pointless as the whole matter of the military nonsense, only even worse, because it hinges on terrible comedy, bad CGI, and a spectacularly horrible moment when Johnson stops the film in its tracks to provide a ruthlessly on-the-nose lesson about economic inequality and the military-industrial complex.
Tim Brayton, Alternate Ending - Rotten
Some of what happens on the casino planet — called Canto Bight, and sure to figure in the next film — is goofy on a level as cringe-inducing as things we saw in the prequel trilogy; like, Jar-Jar Binks–awful.
MaryAnn Johanson, Flick Filosopher - Fresh
Johnson does his best to hustle from one location to the next, but the narrative has a tendency from time to time to drag. The biggest example of this are the scenes on Canto Bight. Which is a shame, because a huge chunk of the film’s message is established on these scenes. But the very nature of the story, with its many moving parts, inadvertently makes this section of the film feel like a diversion.
Chris Evangelista, Slashfilm - Fresh
The humour is kind of sour in other places, too, such as the silly neo-cantina scene as Finn and Rose track the whereabouts of a mysterious encrypter, who might be the rebellion’s last hope, into a sort of galactic Monte Carlo. The abundance of slapstick there and in other parts of the film doesn’t click and feels forced.
Diva Velez, TheDivaReview.com - Fresh
In an unnecessary and quite frankly preposterous third subplot, Finn (John Boyega) and a new character, Rose Tico (Kelly Marie Tran), race against the clock to locate an underworld figure who can help them neutralise the First Order’s tracking device, thus allowing the diminished rebel fleet to escape.
Vicky Roach, Daily Telegraph (Australia) - Rotten
Weak points come with awkward humour that lacks comedic rhythm and an unnecessary casino escapade, where a disposable underworld character DJ (Benicio del Toro) is introduced, that subsequently soft lens into what is essentially a children's adventure tale about animals
Craig Takeuchi, Georgia Straight - Fresh
Unfortunately, we keep getting dragged away from the only emotionally resonant portion of the film to watch Finn and Rose engage in sub-prequel hijinks on the casino planet. Everything here is forced and awful, visually uninteresting and often dark to the point of unwatchability, lousy with mawkish little kids making bug eyes at the camera as we marvel at the horror of economic inequality, and drowned in an atrocious patina of truly terrible CGI. It calls to mind the droid factory in Attack of the Clones and the pre-podrace sequence in The Phantom Menace. Most offensively, the whole Finn/Rose diversion has absolutely no importance to the forward momentum of the plot—it's utterly irrelevant, even nonsensical.
Sonny Bunch, Washington Free Beacon - Rotten
Not everything in the film works: a few of the goofier comic moments fail to land and true to the legacy of Lucas there’s a fair amount of eye-wincing dialogue. More importantly, the second act bows under the weight of too many narrative strands; Finn’s away mission comes off as a bit superfluous, as does Laura Dern’s Vice Admiral Holdo, and both Rose and the beloved Chewbacca (Joonas Suotamo) are sadly underwritten. In a trade-off that brings scope and complexity, Johnson has sacrificed narrative efficiency.
Christopher Machell, CineVue - Fresh
I didn't like the sequence in a casino--a callback to the Star Wars Cantina, of course, but also a chance to discuss the evils of war profiteers and the 1%. There are creatures there, there's slapstick, there's a heist of sorts, and it all harks back to my favourite of Johnson's films, The Brothers Bloom, in the interplay between the characters, in the lightness and clarity of the scheme. But it's tonally disruptive, and it introduces a trio of children who seem like part of a different film.
Walter Chaw, Film Freak Central - Fresh
Finn and Rose’s trip to a gambling planet – basically a space Monaco – flits between light fun and on-the-nose political narrative.
Richard Whittaker, Austin Chronicle - Fresh
It also begs the question why the space casino sequence, arguably the least relevant to the core story, wasn’t dramatically trimmed back. Aside from a throwaway final shot, this section of the film is the weakest – designed to depict profiteering space-capitalism run rampant (ironically, also depicting a stable of space-horses also running rampant).
Patrick Kolan, Shotgun Cinema - Fresh
But as ingenious as this setup may be, it also gives rise to the film's most pointless subplot. After waking from his coma, Finn (John Boyega) contrives a means by which he can disable the New Order's tracking device, albeit one that requires him to sneak off the fleeing vessel, travel to a Monaco-styled casino planet, track down a master codebreaker and infiltrate the enemy's warship undetected. This enormous MacGuffin sees Boyega partnered with the charming Kelly Marie Tran as Rose Tico, a Resistance engineer low in status but high in pluck. The problem is that their side adventure does absolutely nothing to advance the actual story.
Tom Glasson, Concrete Playground - Fresh
Unfortunately, John Boyega’s Finn, Oscar Isaac’s Poe and Kelly Marie Tran—as Finn’s new partner-in-rebellion Rose—are given the equivalent of busywork while the rest of the cast moves the plot along.
Simon Miraudo, Student Edge - Fresh
A detour to a casino planet where Finn and a resistance mechanic named Rose (Kelly Marie Tran) search for a codebreaker to help them disrupt the First Order's tracking of the retreating resistance ships feels like a trip into another movie. The stakes here seem far lower than the live-or-die scenario facing Poe, General Leia Organa (the late Carrie Fisher) and the others trying to make their getaway.
Greg Maki Star-Democrat (Easton, MD) Fresh
The only characters not doing a huge amount of growing are Finn (John Boyega) and mechanic Rose Tico (Kelly Marie Tran), and not for nothing, their subplot opens up a momentum drain that is the only weakness in The Last Jedi. Boyega and Tran are perfectly enjoyable, and their subplot isn’t a complete waste of time, but you start to feel the length of The Last Jedi when it veers off with them, and Finn’s arc is a pale echo of Poe’s so it’s not like much is being accomplished.
Sarah Marrs Lainey Gossip Fresh
Rey’s journey toward learning the ways of the Jedi is far more entertaining than Finn’s convoluted (and ultimately pointless) storyline
Josh Bell Las Vegas Weekly Fresh
Rose’s character is front and center in the film’s weakest sequences. We’re diverted to a city where the worst of the worst frolic. No, not the usual hives of scum and villainy. It’s a casino where the very, very rich cavort. The evil One Percenters! If you’re not immediately yanked out of the story here you deserve a prize. The accompanying dialogue is equally clunky, as is the reason all these vapid souls gained their fortunes.
Christian Toto, HollywoodInToto.com - Rotten
Far less successful is the time spent with the rebels on the run from Hux and the First Order. Not only is it centered on the slowest space chase in sci-fi history, but subplots featuring Poe, Finn (John Boyega), and Rose (newcomer Kelly Marie Tran) go absolutely nowhere. Sure we get introduced to DJ (Benicio Del Toro) and Vice Admiral Holdo (Laura Dern), but it’s with actions that fail to connect either through sheer stupidity or the simple truth that their absence wouldn’t change the story in the slightest. They’re obvious filler, and as is the Disney way (witness their Marvel films) the studio’s never met a character that couldn’t be jammed into a movie for no reason other than the misguided belief that more is better. Finn and Rose’s adventure in particular offers some additional action beats and a visit to a casino — think the Mos Eisley Cantina scene from Star Wars, but for the 1% — but it is meaningless noise.
Rob Hunter, Film School Rejects - Fresh
Meanwhile, what feels too much like the “B plot” side adventure has Finn and Rose on a mission that takes them into another film entirely, a sort of intergalactic James Bond-meets-Free Willy. It’s hard not to feel that their entire subplot could be axed in order to make The Last Jedi stronger and tighter, which is unfortunate.
Kaila Hale-Stern, The Mary Sue - Fresh
There is a whole section that feels out of kilter and harks back to the CGI naffness of the prequels — and is also virtually pointless to the plot.
Jamie East, The Sun (UK) - Fresh
The film’s epic 150-minute runtime allows plenty of room for Johnson’s inventiveness, but there’s also a tiny bit of fat in the middle of the movie, specifically in the Canto Bight scenes with Finn and Rose. The casino city itself is gorgeous and has some crazy-cool characters, plus Finn and Rose’s presence there shines a light on some new, worthwhile themes for the Star Wars franchise. However, in terms of the overall story, the whole escapade feels a little pointless and small. It doesn’t help that Benicio del Toro’s new character, DJ, who is part of the same storyline, is largely insignificant.
Germain Lussier, io9.com - Fresh
Star Wars: The Last Jedi does have a clear weak spot -- specifically the side plot that develops between Finn (John Boyega) and newly-introduced Resistance member Rose Tico (Kelly Marie Tran). Following a genuinely funny meet-up between the two characters, they are given their own special mission searching for a codebreaker who can assist in the battle against the First Order. But this storyline never feels particularly inspired or impactful as everything else going down in the movie. While it is constructed to fit with the larger themes of the film, features its own interesting expectation-flipping turns, and does eventually have a key impact on the macro scale, it's also the only part of the feature that ever feels expendable, and not helping anything is that it features the weakest visual effects of the blockbuster (especially during a second-act chase sequence).
Eric Eisenberg, CinemaBlend - Fresh
Finn and Rose’s mission takes them to Canto Bight, a kind of Monte Carlo peopled by extras from Babylon 5, and feels like it is just ticking the Weird Alien Bar box started by the Cantina. A ride on space horses also feels like a needless diversion, as does Benicio Del Toro’s space rogue, whose strange, laconic presence never really makes its mark.
Ian Freer, Empire Magazine - Fresh
It’s a shame, then, that the righteousness of Finn and Rose’s place in the film is undermined slightly by the limpness of their mission. Perhaps feeling there had to be some kind of Mos Eisley–esque sequence in the film, Johnson sends the pair to a casino city full of all kinds of creatures. It’s fun, sure, but the whole operation ultimately turns out to be a red herring. At least there’s some nice musing on liberation during this stretch, reminding us of the real stakes of this long story—freedom is, after all, what the Empire denies and the Rebel Alliance promises. And in a gorgeous third-act sequence—which includes the film’s true Empire Strikes Back homage—Finn and Rose finally get the emboldened moments they deserve. I just wish they fit more integrally into the central thesis of the film, that they were just as special, in their way, as Rey is, glinting with messianic power as she ascends.
Richard Lawson, Vanity Fair - Fresh
Of the three simultaneous plots, it’s Finn’s that sometimes drags down the energy, particularly with an introduction of a shady thief played by Benicio del Toro, the only new addition to the cast that doesn’t quite work; he seems to be acting in his own private movie, and it’s not as good as this one.
Will Leitch Paste Magazine - Fresh
Where the film struggles the most is on Canto Bight. Taken on her own, Rose isn’t a bad addition to the Star Wars mythos, and the movie definitely needs someone to play against Finn. Unfortunately, they lack the electric chemistry we saw between Finn and Rey in The Force Awakens, and their secret mission in a casino feels like it should be far more entertaining than it actually is.
Matt Goldberg, Collider - Fresh
Some action sequences are superfluous and unengaging. Benicio del Toro all but cameos as a sort of hobo hustler, while John Boyega’s Finn is sidelined, relegated to relatively inconsequential hi-jinx.
Alex Godfrey, GQ Magazine [UK] - Fresh
Finn (John Boyega) and newcomer Rose (Kelly Marie Tran) attempt an espionage mission that takes them to what is the Star Wars equivalent of the French Riviera. It’s a casino city named Canto Bight, and their adventures here push the Rick’s Café sensibilities from the original Star Wars’ cantina sequence to their limit. Nevertheless, this entire subplot amounts to a whole lot of padding while the real tough and revelatory decisions are made on Ahch-To.
David Crow, Den of Geek - Fresh
Plot-wise, I felt the entire side story at the casino world of Canto Bight was unnecessary. If you cut the entire sequence out of the film, it would have little impact on the core narrative.
Scott Chitwood ComingSoon.net - Fresh
Finn (John Boyega) wakes up, meets a admiring fan down in maintenance named Rose Tico (Kelly Marie Tran) and they head off on their own adventure, a detour that somehow combines the louche slickness of Cloud City and moralizing at its most Disney.
Joe Gross, Austin American-Statesman - Fresh
But The Last Jedi’s two-and-half-hour sprawl still includes an awful lot of clunky, derivative, and largely unnecessary incidents to wade through in order to get to its maverick last act. This is especially true when it comes to the plausibility-straining mission of stormtrooper turned Rebel Alliance fighter Finn (John Boyega) and puckish series newcomer Rose Tico (Kelly Marie Tran).
Sam C. Mac, Slant Magazine - Rotten
There are a couple of big names that fail to deliver much aside from, perhaps, realizing their childhood dreams of being in a “Star Wars” movie. A trip to a city that might as well be called Space Macau also fails to pay many dividends.
Christopher Lawrence, Las Vegas Review-Journal - Fresh
Case in point is the plot involving Finn (John Boyega) and new hero Rose's (Kelly Marie Tran) McGuffinesque mission to Canto Bight, which is of the ashtray-on-a-speederbike variety, and takes away from the tension cranked up elsewhere.
Harry Guerin, RTÉ (Ireland) - Fresh
The remaining 20% is made up of two different locales, one of which is entirely superfluous to the story. Essentially, there is a subplot that introduces Benicio del Toro’s mysterious work of eccentricity, except it doesn’t really do much of interest with him. Admittedly, it feels as if the character could be destined for bigger things in the final chapter, but I can only go off of what I watched, and well, the middle portion of The Last Jedi is stuck in the furthest setting from lightspeed. The journey expands to a space-Vegas full of various alien life forms and inhabitants, but it’s not as visually striking as previously explored planets. Additionally, by design, there seems to be filler injected simply because the other characters need things to do while Rey accomplishes what she needs to with Luke.
Robert Kojder, Flickering Myth - Fresh
The scenes on Canto Bight seemed like an unnecessary divert for Rose (a new character I actually really like) and Finn. This “casino planet” was like a scene right out of a low-budget Sy-Fy channel movie shot in Vancouver. It felt too familiar and earthbound to be a scene in an other-worldly scene in a Star Wars movie. The Rose/Finn alien horse race through the casino that ruined the galactic one-percenters good time and did some property damage was just ridiculous and should have been cut. Rose and Finn flopping around on the alien horse just looked like a bad theme park ride.
Chris Gore, Film Threat - Fresh
There’s a lengthy diversion to the casino planet of Canto Bight that feels pointless and tacked on just for the sake of giving us a cool new corner of the galaxy to feast our eyes on.
Chris Nashawaty, Entertainment Weekly - Fresh
And that's it for Part II. Happy Holidays to all my fellow fans and miners! Next week I will conclude with Part III, which will cover- well, let's just say it's the longest of this series by far. Heh.
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List of Professional Critics' Criticisms of TLJ

Part 1/3: https://www.reddit.com/saltierthancrait/comments/a7tzug/critics_criticisms_part_i_humo
Part 2/3: https://www.reddit.com/saltierthancrait/comments/a91mnv/critics_criticisms_part_ii_canto_bight/
Part 3/3: https://www.reddit.com/saltierthancrait/comments/aahmu6/critics_criticisms_part_iii_length/

Part 1/3

Critic's Criticisms Part I: Humor

A few months ago I completed a read through of all ~400 TLJ reviews on RT(now up to ~415). It was painfully boring at times, but that's salt mining for you. I wanted to get a handle on the critical reception which is commonly cited as universal praise. While it's generally true that critics loved TLJ, they also had some criticisms that would be right at home here at STC, and these come from super experienced and intellectual film critics, so they have to be valid, right? After all, these people know so much more about film than a layperson. They can fully evaluate a film on countless criteria that average fans don't comprehend. /s, but you see where I'm going here: many TLJ fans have put critics on a pedestal, as if their opinion is somehow more valuable as a baseline for TLJ's quality. So what about when critics are echoing our own criticisms of TLJ?
Almost every criticism we have lobbed at this movie was shared by at least a few critics, but there were three main criticisms that stood out as the most common. I'll start this series with humor in TLJ.
Peter Debruge, Variety -Fresh
Luke is funnier than we’ve ever seen him — a personality change that betrays how “Star Wars” has been influenced by industry trends. Though the series has always been self-aware enough to crack jokes, it now gives in to the same winking self-parody that is poisoning other franchises of late, from the Marvel movies to “Pirates of the Caribbean.” But it begs the question: If movies can’t take themselves seriously, why should audiences?
Harrison Ford was a good enough actor, and Han Solo an aloof enough character, that he could get away with it, but here, the laughs feel forced — as does the appearance of cuddly critters on each new planet.
Todd McCarthy, Hollywood Reporter -Fresh
General Hux, who's goofily played by Domhnall Gleeson as if he were acting in a Monty Pythonesque parody
Stephen Whitty, Newark Star-Ledger -Fresh
humor is not only prevalent but often turned, mockingly, on the self-serious mythology of the whole saga. Sometimes there are too many jokes; certainly there's an overabundance of cutesy aliens.
Niall Browne, Movies in Focus -Fresh
It’s Finn’s mission which takes the film off on a diversion where it didn’t really need to go. There’s a lot of comedic hijinks involved in all of this which George Lucas would have excised from the first draft of anything he ever wrote.
There’s more humour in The Last Jedi than previous Star Wars movies; some of it hits, some of it doesn’t. The much publicised Porgs work for a moment or two, but they outstay their welcome. The film drew to a halt too many times to show-odd cute creatures. I didn’t care for the crystal wolves during the climatic battle and the aforementioned space Llamas feel like they belong in a Disney movie (wait, this is a Disney movie!)
Rendy Jones, Rendy Reviews -Fresh
"The Last Jedi" is a movie that follows elements of other Star Wars movies that works on its own but feels so similar to a Marvel film because the first half of this movie is a comedy. Seriously a lot of the first half of the movie has a silly vibe amongst all the death and destruction that surrounds it. It desperately tries to be a parody of itself by making serious situations comedic.
Ruben Rosario, MiamiArtZine -Fresh
Much has also been made of “Jedi's” jarring tonal shifts. Johnson inserts broad humor, then abruptly makes things serious, then back again to goofy content.
Christopher Llewellyn Reed, Film Festival Today -Fresh
[Kylo's] partner in evil, Domnhall Gleeson, as General Hux, is less fine, though much of the problem stems not so much from the actor as from the tonally strange, abusively co-dependent relationship between the two men; their jokey rapport feels like it belongs in a very different movie.
Alex Doenau, Trespass -Fresh
However, from the beginning there’s a discordant sense of humour that’s somewhat counter to the series’ ethos to date: rather than funny situations rising organically in the script, many of the characters openly seem to be making jokes. It’s how we introduce Poe this go-round, and it feels slightly off.
Owen Richards, The Arts Desk -Fresh
There’s a surprising amount of comedy in the film, quite a bit at the expense of beloved characters or series law; it’s funny, but not respectful.
Tim Brayton , Alternate Ending -Rotten
The Last Jedi has an impressively poor batting average for its jokes: it opens with a vengefully dumb "I have a bad phone connection" bit that put me on the movie's bad side basically as soon as it had a side to be on, and it's not exactly all uphill from there.
James Kendrick, Q Network Film Desk -Fresh
Sometimes, however, his proclivities come at the film’s expense, such as his penchant for inserting quippy humor, sarcasm, and sight gags at odd times, which often undercuts the drama or simply smacks of too much effort.
Craig Takeuchi, Georgia Straight -Fresh
Weak points come with awkward humour that lacks comedic rhythm and an unnecessary casino escapade, where a disposable underworld character DJ (Benicio del Toro) is introduced, that subsequently soft lens into what is essentially a children's adventure tale about animals.
Rob Dean, Bullz-Eye.com -Fresh
Further pushing the disconnect is that the script is far too self-aware, constantly making the sort of jokes that nerds have been making about “Star Wars” for decades, as if it’s too cool to purely accept itself on its own merits. The comedy works about half the time, but there are a ton of jokes in this film that underscore all of the overly serious talk of hope that populates the movie.
Sonny Bunch, Washington Free Beacon - Rotten
Johnson tries too hard on the humor front. Just one, brief, example: The whole opening sequences involves Poe doing conference call shtick while trolling Admiral Hux (Domhnall Gleeson). It's weirdly un-Star-Wars in the sense that it feels like something you could see on any dreadful sitcom here on planet Earth; this sequence is more fit for The Big Bang Theory than a supposedly dark entry in the Star Wars canon. The Star Wars movies have always been funny, of course, and there are moments when Johnson makes it work in a Star-Wars-sort-of-way. On the whole, though, it feels desperate and forced.
Avi Offer, NYC Movie Guru - Rotten
Johnson's screenplay awkwardly blend action and drama with comedy and little bit of tacked-on romance. One particular scene involving an image that's not what it initially appears to be comes out of nowhere and feels like it belongs in a parody of Star Wars even though it does generate laughter.
Tom Glasson, Concrete Playground -Fresh
With more gags, one-liners and quirky moments than all the other Star Wars films combined, The Last Jedi introduces a levity to the staid franchise in the vein of Roger Moore's turn as post-Connery Bond. At times it works, even to the point of guffaws, but ultimately the humour feels misplaced. In a story where loss abounds and crushing defeat looms large at every turn, the repeated cutaways to doe-eyed porgs purring like extras from a Pixar film distract more than they entertain. So, too, does Domhnall Gleeson, whose character General Hux plays more like a parody of a Star Wars villain. As a result, both the New Order and the film itself are robbed of their most enduring menace: the Empire.
Brian Orndorf, Blu-ray.com -Fresh
In “The Last Jedi,” we watch Poe poke at Hux, who’s been turned into a buffoon for the new film, teasing him by faking communication issues and sharing an opinion about his mother. It’s the first of many awkward attempts at humor from Johnson, who isn’t known for funny business
Kevin McCarthy, WTTG-TV -Fresh
The first act of the film features major pacing issues combined with unnecessary comedic moments that ultimately hurt the tone of the film. Unfortunately, a lot of this comes from Mark Hamill’s Luke Skywalker character.
Jonathan W. Hickman, Daily Film Fix -Fresh
I found myself frustrated that the tone was comedy and sometimes almost veered into parody.
Everything else is jokes and comedic references with a side of cheese. I found myself shaking my head more than laughing along.
Ray Greene, CineGods.com - Rotten
But it also doesn’t feel quite right — the language, the iconography, the weirdly campy humor at the beginning — it doesn’t feel a part of the Star Wars universe.
Josh Bell, Las Vegas Weekly -Fresh
The less said about the awkward attempts at comic relief, the better.
Matt Looker, TheShiznit.co.uk -Fresh
the comedy - and there is plenty of it - is spread out more evenly across the whole cast. In the case of Domhnall Gleeson's Hux, this becomes a good opportunity to poke fun at the horribly hammy performance he gave in The Force Awakens. But when he is playing those laughs off against his only foil - Kylo Ren - Johnson threatens to undermine their status as epic villains.
Christian Toto, HollywoodInToto.com - Rotten
Johnson drops plenty of cutesy comic moments into the mix, some of which would make even George Lucas blush. What was passable in 1977 no longer flies as easily today. And a franchise as esteemed as this one deserves richer comic relief.
Mark Hughes, Forbes -Fresh
The first act's humor is the shakiest, with some gags seeming more like something out of a Star Wars satire. The tone and irreverence of it was out of place, and a couple of bits went on one or two beats too long.
Scott Menzel, We Live Entertainment -Fresh
Speaking of laughs, the jokes and humor just fall flat. The jokes seemed out of place or were just so “on the nose” that I couldn’t help but be annoyed by them. I feel like the modern day humor didn’t feel the tone of the story and yet Johnson kept trying to lighten the mood by adding in cheesy jokes that weren’t even remotely amusing but instead were rather cringe-worthy.
Kevin Jagernauth The Playlist -Fresh
In the pursuit of providing some buoyancy to the picture, Johnson wields comedy like a sword, but it’s unfortunately the weakest element of the film. “Star Wars” has always been home to plenty of cornball one liners, and comedic passages, but there’s a delicacy to how they’re employed and delivered that allows them to land….or simply fall flat. Far too often, it’s the latter outcome in this picture, with some of the laughs feeling underwritten or simply shoehorned in. There’s a distinct lack of cleverness to the wit employed here — think something as seemingly spontaneous as BB-8’s “thumbs up” in ‘The Force Awakens’ — and while the gags don’t grind the picture to a halt, there are certainly some awkward patches where the expected laughs don’t materialize.
Rob Hunter, Film School Rejects -Fresh
The film is a series of points both high and low, and it’s nowhere more clear than in the humor. Several beats work well to bring a smile, but others fall tone deaf to the carnage and pain surrounding them. From the very beginning Hux’s scenes are made to feel like lost reels from Mel Brooks’ Spaceballs, and poor Boyega can’t catch a break as Finn is saddled with lame one-liners at every turn.
Alex Godfrey, GQ Magazine [UK] -Fresh
It’s funny, though not always when you want it to be – perhaps fearing too much gravitas, Johnson undermines it a little too often.
Robert Kojder, Flickering Myth -Fresh
Rian Johnson has crafted an installment that largely defies saga standard narrative structure and tone. There is a quick comedic dialogue exchange in the beginning between Oscar Isaac’s fighter pilot Poe Dameron and Domhnall Gleeson’s First Order General Hux that falls in line with the brand of humor Disney and Marvel inject into that particular cinematic universe.
John Serba, MLive.com -Fresh
Some stabs at comedy feel overwrought and clunky, including a stint on a ritzy planet of war profiteers, an extended sequence of skillfully directed silliness destined to be beloved fodder for apologists only.
Up next is Part II: Canto Bight.

Part 2/3

Critic's Criticisms Part II: Canto Bight

This is the continuation of my series highlighting specific critic's criticisms of TLJ. Part I on Humor is here, which also details my reasoning for this mining operation. Here we are covering Canto Bight, and we have everything from run of the mill iodized stuff to hail-sized rock salt on display, so adjust your goggles accordingly.
Johnson overplays his hand occasionally — most notably an unnecessary sequence at the casino city of Canto Bight that goes straight from a political sermon into a plot hole
Ethan Sacks, New York Daily News - Fresh
The bad news is, this involves an unnecessary trip to a kind of casino planet that doesn’t really advance the story.
Bill Goodykoontz, Arizona Republic - Fresh
A scene in an opulent casino is easily the most painful yet in this new generation of Star Wars flicks, eliciting images of the green screen busy set pieces of the early-2000 franchise additions, enticing to the youngest members of the audience who need their stories overly padded with shiny spectacle.
Matt Oakes, Silver Screen Riot - Fresh
Boyega is a loveable hero, and his new compadre Rose (Kelly Marie Tran) is a nice addition. However, as much as it isn’t overbearing, their entire sub-plot is when the adventure loses steam. This moves the film away from where all the interest is – Luke. At this point, it becomes a little disjointed and unnecessary, never reaching a point of excitement required for a chunk of plot of this degree.
Cameron Frew, FrewFilm - Fresh
an extended digression with Finn and Rose that doesn’t end up counting for much plotwise
Bob Chipman, Moviebob Central - Fresh
Sadly, Boyega's Finn -- still an appealing character -- is saddled with a go-nowhere plot-line that has him and Resistance mechanic Rose show up at a space casino and cross paths with a rogue with a heart of a gold (or maybe just rogue?) played by Benicio Del Toro. There's the kernel of interesting idea there as we glimpse the socioeconomic underpinnings of this galaxy far, far away in a way we've never seen before, but it's a digression whose payoff doesn't warrant the build-up. And when you're already the longest Star Wars ever made (two and a half hours!), some snipping here and there might not have been a bad idea.
Zaki Hasan, Zaki's Corner - Fresh
I’m not a big fan of Finn and Rose’s side adventure, which has the air of a spinoff story being tacked onto the main narrative (probably to give Finn a purpose, since Rey is doing her own thing with Luke). Apart from showcasing the power of hope on a younger generation, it’s not as well integrated into the seams of the larger story as it could’ve been.
Tomas Trussow, The Lonely Film Critic - Fresh
It’s Finn’s mission which takes the film off on a diversion where it didn’t really need to go. There’s a lot of comedic hijinks involved in all of this which George Lucas would have excised from the first draft of anything he ever wrote.
Niall Browne, Movies in Focus - Fresh
Much of the Canto Bight sequence feels unnecessary
Molly Templeton, Eugene Weekly - Fresh
First, both prominent new characters Rose and DJ seemed shoe-horned in, and Rose especially doesn't seem to have a real place in this film nor does she add anything to be hopeful about in the future. And while both Rey and Poe fans will probably be pleased with where their characters go, Finn sort of takes a step back, as he is sent off on a side adventure that seems like second-tier Star Wars. It's a diversion that takes up a good portion of the film and really serves no purpose to the overall story...worse yet, it seems to contain some heavy-handed political messages not commonly found, at least not this blatantly, in the Star Wars universe. These are more than just quibbles too: Most fans will not be used to the slow, lumbering pace or the general unevenness of this film...especially coming on the heels of the action-packed pacing that JJ Abrams brought in Episode VII.
Tom Santilli, AXS.com - Fresh
There’s some stuff that feels extraneous (the whole Canto Bight sequence, which seems to exist to set up a new Lando-like character played by Benicio del Toro), and the cycle of attack and retreat — mostly retreat — gets a bit monotonous.
Rob Gonsalves, eFilmCritic.com - Fresh
Muchas de las situaciones se sienten forzadas e innecesarias (por ejemplo, la aventura de Finn y Rose, me parece innecesaria).
Ruben Peralta Rigaud, Cocalecas - Fresh
Their jaunt to the casino planet of Canto Bight serves little purpose besides introducing Del Toro, updating the cantina scene, and offering up a tired CGI chase scene that wouldn’t have looked out of place in Attack of the Clones. Kudos (maybe) to Johnson for introducing income inequality to the Star Wars universe, but the entire sequence feels rushed and shoehorned into an already long movie.
Pete Vonder Haar Houston Press - Fresh
The weakest of these is Finn's. It's briskly paced and full of action yes, but let's just say a casino is no cantina... Worse, it also sees him interacting with Prequel Trilogy levels of CGI critters.
Karl Puschmann, New Zealand Herald - Fresh
But the worst distraction “The Last Jedi” has to offer involves erstwhile Stormtrooper Finn (John Boyega) and a Resistance maintenance worker named Rose (Kelly Marie Tran), a subplot every bit as visually and narratively inept as Lucas’ prequels were taken as.
J. Olson, Cinemixtape - Rotten
Finn’s entire storyline could be cut and the film would be better off. As Finn was one of the driving-force leads of The Force Awakens and also a charming character, this is a disappointing development. His adventure is such a low point that it would not seem out of place in one of George Lucas’ efforts from between 1999 and 2005, and it serves little purpose to the film’s overall plot.
Alex Doenau, Trespass - Fresh
there’s too much going on in The Last Jedi, and a lot of it feels like filler. Besides the aforementioned, stalled-out space battle, there’s a clunky sequence in a casino that goes on far too long, a lot of distracting cameos, and new characters inhabited by Laura Dern and Benicio del Toro, who bring close to nothing to the proceedings.
Bob Grimm, Reno News and Review - Fresh
Finn and Rose (a new addition to the principal cast) distract the audience with an overlong and ultimately unnecessary side plot.
Richard Dove, International Business Times - Rotten
And this plotline feeds right into the absolutely unforgivably terrible subplot, which is the adventures of Finn (John Boyega) the cowardly ex-storm trooper, and Rose (Kelly Marie Tran), the class-conscious engineer, who go on a fetch quest that is every bit as pointless as the whole matter of the military nonsense, only even worse, because it hinges on terrible comedy, bad CGI, and a spectacularly horrible moment when Johnson stops the film in its tracks to provide a ruthlessly on-the-nose lesson about economic inequality and the military-industrial complex.
Tim Brayton, Alternate Ending - Rotten
Some of what happens on the casino planet — called Canto Bight, and sure to figure in the next film — is goofy on a level as cringe-inducing as things we saw in the prequel trilogy; like, Jar-Jar Binks–awful.
MaryAnn Johanson, Flick Filosopher - Fresh
Johnson does his best to hustle from one location to the next, but the narrative has a tendency from time to time to drag. The biggest example of this are the scenes on Canto Bight. Which is a shame, because a huge chunk of the film’s message is established on these scenes. But the very nature of the story, with its many moving parts, inadvertently makes this section of the film feel like a diversion.
Chris Evangelista, Slashfilm - Fresh
The humour is kind of sour in other places, too, such as the silly neo-cantina scene as Finn and Rose track the whereabouts of a mysterious encrypter, who might be the rebellion’s last hope, into a sort of galactic Monte Carlo. The abundance of slapstick there and in other parts of the film doesn’t click and feels forced.
Diva Velez, TheDivaReview.com - Fresh
In an unnecessary and quite frankly preposterous third subplot, Finn (John Boyega) and a new character, Rose Tico (Kelly Marie Tran), race against the clock to locate an underworld figure who can help them neutralise the First Order’s tracking device, thus allowing the diminished rebel fleet to escape.
Vicky Roach, Daily Telegraph (Australia) - Rotten
Weak points come with awkward humour that lacks comedic rhythm and an unnecessary casino escapade, where a disposable underworld character DJ (Benicio del Toro) is introduced, that subsequently soft lens into what is essentially a children's adventure tale about animals
Craig Takeuchi, Georgia Straight - Fresh
Unfortunately, we keep getting dragged away from the only emotionally resonant portion of the film to watch Finn and Rose engage in sub-prequel hijinks on the casino planet. Everything here is forced and awful, visually uninteresting and often dark to the point of unwatchability, lousy with mawkish little kids making bug eyes at the camera as we marvel at the horror of economic inequality, and drowned in an atrocious patina of truly terrible CGI. It calls to mind the droid factory in Attack of the Clones and the pre-podrace sequence in The Phantom Menace. Most offensively, the whole Finn/Rose diversion has absolutely no importance to the forward momentum of the plot—it's utterly irrelevant, even nonsensical.
Sonny Bunch, Washington Free Beacon - Rotten
Not everything in the film works: a few of the goofier comic moments fail to land and true to the legacy of Lucas there’s a fair amount of eye-wincing dialogue. More importantly, the second act bows under the weight of too many narrative strands; Finn’s away mission comes off as a bit superfluous, as does Laura Dern’s Vice Admiral Holdo, and both Rose and the beloved Chewbacca (Joonas Suotamo) are sadly underwritten. In a trade-off that brings scope and complexity, Johnson has sacrificed narrative efficiency.
Christopher Machell, CineVue - Fresh
I didn't like the sequence in a casino--a callback to the Star Wars Cantina, of course, but also a chance to discuss the evils of war profiteers and the 1%. There are creatures there, there's slapstick, there's a heist of sorts, and it all harks back to my favourite of Johnson's films, The Brothers Bloom, in the interplay between the characters, in the lightness and clarity of the scheme. But it's tonally disruptive, and it introduces a trio of children who seem like part of a different film.
Walter Chaw, Film Freak Central - Fresh
Finn and Rose’s trip to a gambling planet – basically a space Monaco – flits between light fun and on-the-nose political narrative.
Richard Whittaker, Austin Chronicle - Fresh
It also begs the question why the space casino sequence, arguably the least relevant to the core story, wasn’t dramatically trimmed back. Aside from a throwaway final shot, this section of the film is the weakest – designed to depict profiteering space-capitalism run rampant (ironically, also depicting a stable of space-horses also running rampant).
Patrick Kolan, Shotgun Cinema - Fresh
But as ingenious as this setup may be, it also gives rise to the film's most pointless subplot. After waking from his coma, Finn (John Boyega) contrives a means by which he can disable the New Order's tracking device, albeit one that requires him to sneak off the fleeing vessel, travel to a Monaco-styled casino planet, track down a master codebreaker and infiltrate the enemy's warship undetected. This enormous MacGuffin sees Boyega partnered with the charming Kelly Marie Tran as Rose Tico, a Resistance engineer low in status but high in pluck. The problem is that their side adventure does absolutely nothing to advance the actual story.
Tom Glasson, Concrete Playground - Fresh
Unfortunately, John Boyega’s Finn, Oscar Isaac’s Poe and Kelly Marie Tran—as Finn’s new partner-in-rebellion Rose—are given the equivalent of busywork while the rest of the cast moves the plot along.
Simon Miraudo, Student Edge - Fresh
A detour to a casino planet where Finn and a resistance mechanic named Rose (Kelly Marie Tran) search for a codebreaker to help them disrupt the First Order's tracking of the retreating resistance ships feels like a trip into another movie. The stakes here seem far lower than the live-or-die scenario facing Poe, General Leia Organa (the late Carrie Fisher) and the others trying to make their getaway.
Greg Maki Star-Democrat (Easton, MD) Fresh
The only characters not doing a huge amount of growing are Finn (John Boyega) and mechanic Rose Tico (Kelly Marie Tran), and not for nothing, their subplot opens up a momentum drain that is the only weakness in The Last Jedi. Boyega and Tran are perfectly enjoyable, and their subplot isn’t a complete waste of time, but you start to feel the length of The Last Jedi when it veers off with them, and Finn’s arc is a pale echo of Poe’s so it’s not like much is being accomplished.
Sarah Marrs Lainey Gossip Fresh
Rey’s journey toward learning the ways of the Jedi is far more entertaining than Finn’s convoluted (and ultimately pointless) storyline
Josh Bell Las Vegas Weekly Fresh
Rose’s character is front and center in the film’s weakest sequences. We’re diverted to a city where the worst of the worst frolic. No, not the usual hives of scum and villainy. It’s a casino where the very, very rich cavort. The evil One Percenters! If you’re not immediately yanked out of the story here you deserve a prize. The accompanying dialogue is equally clunky, as is the reason all these vapid souls gained their fortunes.
Christian Toto, HollywoodInToto.com - Rotten
Far less successful is the time spent with the rebels on the run from Hux and the First Order. Not only is it centered on the slowest space chase in sci-fi history, but subplots featuring Poe, Finn (John Boyega), and Rose (newcomer Kelly Marie Tran) go absolutely nowhere. Sure we get introduced to DJ (Benicio Del Toro) and Vice Admiral Holdo (Laura Dern), but it’s with actions that fail to connect either through sheer stupidity or the simple truth that their absence wouldn’t change the story in the slightest. They’re obvious filler, and as is the Disney way (witness their Marvel films) the studio’s never met a character that couldn’t be jammed into a movie for no reason other than the misguided belief that more is better. Finn and Rose’s adventure in particular offers some additional action beats and a visit to a casino — think the Mos Eisley Cantina scene from Star Wars, but for the 1% — but it is meaningless noise.
Rob Hunter, Film School Rejects - Fresh
Meanwhile, what feels too much like the “B plot” side adventure has Finn and Rose on a mission that takes them into another film entirely, a sort of intergalactic James Bond-meets-Free Willy. It’s hard not to feel that their entire subplot could be axed in order to make The Last Jedi stronger and tighter, which is unfortunate.
Kaila Hale-Stern, The Mary Sue - Fresh
There is a whole section that feels out of kilter and harks back to the CGI naffness of the prequels — and is also virtually pointless to the plot.
Jamie East, The Sun (UK) - Fresh
The film’s epic 150-minute runtime allows plenty of room for Johnson’s inventiveness, but there’s also a tiny bit of fat in the middle of the movie, specifically in the Canto Bight scenes with Finn and Rose. The casino city itself is gorgeous and has some crazy-cool characters, plus Finn and Rose’s presence there shines a light on some new, worthwhile themes for the Star Wars franchise. However, in terms of the overall story, the whole escapade feels a little pointless and small. It doesn’t help that Benicio del Toro’s new character, DJ, who is part of the same storyline, is largely insignificant.
Germain Lussier, io9.com - Fresh
Star Wars: The Last Jedi does have a clear weak spot -- specifically the side plot that develops between Finn (John Boyega) and newly-introduced Resistance member Rose Tico (Kelly Marie Tran). Following a genuinely funny meet-up between the two characters, they are given their own special mission searching for a codebreaker who can assist in the battle against the First Order. But this storyline never feels particularly inspired or impactful as everything else going down in the movie. While it is constructed to fit with the larger themes of the film, features its own interesting expectation-flipping turns, and does eventually have a key impact on the macro scale, it's also the only part of the feature that ever feels expendable, and not helping anything is that it features the weakest visual effects of the blockbuster (especially during a second-act chase sequence).
Eric Eisenberg, CinemaBlend - Fresh
Finn and Rose’s mission takes them to Canto Bight, a kind of Monte Carlo peopled by extras from Babylon 5, and feels like it is just ticking the Weird Alien Bar box started by the Cantina. A ride on space horses also feels like a needless diversion, as does Benicio Del Toro’s space rogue, whose strange, laconic presence never really makes its mark.
Ian Freer, Empire Magazine - Fresh
It’s a shame, then, that the righteousness of Finn and Rose’s place in the film is undermined slightly by the limpness of their mission. Perhaps feeling there had to be some kind of Mos Eisley–esque sequence in the film, Johnson sends the pair to a casino city full of all kinds of creatures. It’s fun, sure, but the whole operation ultimately turns out to be a red herring. At least there’s some nice musing on liberation during this stretch, reminding us of the real stakes of this long story—freedom is, after all, what the Empire denies and the Rebel Alliance promises. And in a gorgeous third-act sequence—which includes the film’s true Empire Strikes Back homage—Finn and Rose finally get the emboldened moments they deserve. I just wish they fit more integrally into the central thesis of the film, that they were just as special, in their way, as Rey is, glinting with messianic power as she ascends.
Richard Lawson, Vanity Fair - Fresh
Of the three simultaneous plots, it’s Finn’s that sometimes drags down the energy, particularly with an introduction of a shady thief played by Benicio del Toro, the only new addition to the cast that doesn’t quite work; he seems to be acting in his own private movie, and it’s not as good as this one.
Will Leitch Paste Magazine - Fresh
Where the film struggles the most is on Canto Bight. Taken on her own, Rose isn’t a bad addition to the Star Wars mythos, and the movie definitely needs someone to play against Finn. Unfortunately, they lack the electric chemistry we saw between Finn and Rey in The Force Awakens, and their secret mission in a casino feels like it should be far more entertaining than it actually is.
Matt Goldberg, Collider - Fresh
Some action sequences are superfluous and unengaging. Benicio del Toro all but cameos as a sort of hobo hustler, while John Boyega’s Finn is sidelined, relegated to relatively inconsequential hi-jinx.
Alex Godfrey, GQ Magazine [UK] - Fresh
Finn (John Boyega) and newcomer Rose (Kelly Marie Tran) attempt an espionage mission that takes them to what is the Star Wars equivalent of the French Riviera. It’s a casino city named Canto Bight, and their adventures here push the Rick’s Café sensibilities from the original Star Wars’ cantina sequence to their limit. Nevertheless, this entire subplot amounts to a whole lot of padding while the real tough and revelatory decisions are made on Ahch-To.
David Crow, Den of Geek - Fresh
Plot-wise, I felt the entire side story at the casino world of Canto Bight was unnecessary. If you cut the entire sequence out of the film, it would have little impact on the core narrative.
Scott Chitwood ComingSoon.net - Fresh
Finn (John Boyega) wakes up, meets a admiring fan down in maintenance named Rose Tico (Kelly Marie Tran) and they head off on their own adventure, a detour that somehow combines the louche slickness of Cloud City and moralizing at its most Disney.
Joe Gross, Austin American-Statesman - Fresh
But The Last Jedi’s two-and-half-hour sprawl still includes an awful lot of clunky, derivative, and largely unnecessary incidents to wade through in order to get to its maverick last act. This is especially true when it comes to the plausibility-straining mission of stormtrooper turned Rebel Alliance fighter Finn (John Boyega) and puckish series newcomer Rose Tico (Kelly Marie Tran).
Sam C. Mac, Slant Magazine - Rotten
There are a couple of big names that fail to deliver much aside from, perhaps, realizing their childhood dreams of being in a “Star Wars” movie. A trip to a city that might as well be called Space Macau also fails to pay many dividends.
Christopher Lawrence, Las Vegas Review-Journal - Fresh
Case in point is the plot involving Finn (John Boyega) and new hero Rose's (Kelly Marie Tran) McGuffinesque mission to Canto Bight, which is of the ashtray-on-a-speederbike variety, and takes away from the tension cranked up elsewhere.
Harry Guerin, RTÉ (Ireland) - Fresh
The remaining 20% is made up of two different locales, one of which is entirely superfluous to the story. Essentially, there is a subplot that introduces Benicio del Toro’s mysterious work of eccentricity, except it doesn’t really do much of interest with him. Admittedly, it feels as if the character could be destined for bigger things in the final chapter, but I can only go off of what I watched, and well, the middle portion of The Last Jedi is stuck in the furthest setting from lightspeed. The journey expands to a space-Vegas full of various alien life forms and inhabitants, but it’s not as visually striking as previously explored planets. Additionally, by design, there seems to be filler injected simply because the other characters need things to do while Rey accomplishes what she needs to with Luke.
Robert Kojder, Flickering Myth - Fresh
The scenes on Canto Bight seemed like an unnecessary divert for Rose (a new character I actually really like) and Finn. This “casino planet” was like a scene right out of a low-budget Sy-Fy channel movie shot in Vancouver. It felt too familiar and earthbound to be a scene in an other-worldly scene in a Star Wars movie. The Rose/Finn alien horse race through the casino that ruined the galactic one-percenters good time and did some property damage was just ridiculous and should have been cut. Rose and Finn flopping around on the alien horse just looked like a bad theme park ride.
Chris Gore, Film Threat - Fresh
There’s a lengthy diversion to the casino planet of Canto Bight that feels pointless and tacked on just for the sake of giving us a cool new corner of the galaxy to feast our eyes on.
Chris Nashawaty, Entertainment Weekly - Fresh
And that's it for Part II. Happy Holidays to all my fellow fans and miners! Next week I will conclude with Part III, which will cover- well, let's just say it's the longest of this series by far. Heh.
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Casino of Monte-Carlo: Amazing casino - See 4,123 traveler reviews, 3,429 candid photos, and great deals for Monte-Carlo, Monaco, at Tripadvisor. Paul Stefan wrote a review Aug 2020. Monte-Carlo, Monaco 231 contributions 623 helpful votes +1. Casino history.. In 1854 gambling was legalized by Prince Florestan I of Monaco. The casino opened in 1856 in a village near the port. Prince Charles III ordered the construction of a new district called Monte Carlo, and a new casino entered this project. Construction of the current building began ... Monte Carlo Casino Review features a wide variety of plentiful bonuses that offer the players an opportunity to build their bank wallets while at the same time protecting their bank reserves. In this Monte Carlo Casino Review it is key pointing out the freespin bonuses ranging from 100% to a striking 500% as a bonus on first deposit. The bonuses also include regular basis loyalty bonuses that ... Monte Carlo Casino is exciting at least by the fact that it is an online version of the well-known casino, which began the work in 2013. It is possible to refer beautiful registration and excellent games from the Net Ent company to pluses of the institution, and an opportunity to play in the browser without any need to download additional software also deserves to be noted. Minuses can be ... The Casino de Monte-Carlo opens its doors for you to win the jackpot! Let yourself be seduced by this iconic casino that is constantly reinventing itself to offer a unique gaming experience. Our establishments. Hotels (4) Restaurants (21) Casinos (4) Bars & Nightlife (11) Wellness & Sport (3) Hôtel de Paris Monte-Carlo The stage to create your own story. Hôtel Hermitage Monte-Carlo Timeless ... A review of Monte-Carlo® Casino the online casino powered by 21 software companies that offers 8 banking options in 8 currencies and playable in 7 languages. CASINO is a computer program system for performing quantum Monte Carlo (QMC) electronic structure calculations that has been developed by a group of reseachers initially working in the Theory of Condensed Matter group in the Cambridge University physics department, and their collaborators, over more than 20 years. Review last updated – December 2018. Monte Carlo casino are part of the BetClic/Everest who have a substantially negative reputation amongst players and have failed to honour their affiliate agreements. Trustworthiness - 2 / 10. The BetClic/Everest group have a fairly poor reputation online, with complaints at all the major 3rd party mediation sites, all unresolved due to BetClic’s ... Monte Carlo Casino is a rare case, as it is an official online project by a real land based Casino de Monte-Carlo. Yep, the one you’ve probably seen in the “Never Say Never Again” and “GoldenEye” Bond movies, and many other cult pictures. Strangely, you won’t find any direct references, or any attempts to recreate the atmosphere of a 150-year-old luxurious building on an official ... At the Centre of this small contry is the Casino De Monte Carlo. You wont miss this place because it is the main attraction of tiny Monte Carlo. I just took photos outside and toured the harbour where a lot of yachts of the rich and famous people are docked. … Read more. Date of experience: February 2020. Helpful. Share. travelerswithstyle wrote a review Oct 2020. Fort Worth, Texas 14 ...

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CASINO DE MONTE-CARLO WITH VICTORIA BONYA by Tom Claeren ...

Some footage of Monte Carlo casino in Monaco. Did you tried your luck, or you were just lucky to be there ? Music: Yuzo Koshiro . A great artist ! OSC version. Let’s step back in time for a moment and experience the Belle Époque side of Monaco. Today we are heading to the legendary Casino de Monte-Carlo, one of the ... Here we have it: a rare glimpse of the inside of Monte-Carlo Casino, the most featured casino in movies.Enjoy :) The idea of opening a gambling casino in Monaco belongs to Princess Caroline, the shrewd, business-minded spouse of Prince Florestan I. Revenues from the pr... Wandering around the famous Monaco district Monte-Carlo. Click here to see highlights and guide. Monte-Carlo, resort, one of the four quartiers (sections) ... 4K 60FPS first-person perspective Monte-Carlo, Monaco walk tour at the world-famous Casino Square at night, when everything really comes to life - with it's ...

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